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Animated Rigged Robot Type E 3D Model

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Animated Rigged Robot Type E royalty-free 3d model - Preview no. 1
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Animated Rigged Robot Type E royalty-free 3d model - Preview no. 1
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Specifications

  • Geometrypolygonal_quads/tris
  • Polygons2,998
  • Vertices2,802
  • TexturesYes
  • RiggedYes
  • AnimatedYes
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsoverlapping

Formats & Files

3ds Max
(.max)
6 MB

default_scanline
Game_Robot_Type_E.rar
3ds Max
6 MB

default_scanline
Game_Robot_Type_E.rar

Description

---------------------------------------------------------------------------- ATTENTION!!! FOR PERSONAL USE ONLY!!! NONCOMMERCIAL!!! ---------------------------------------------------------------------------- || PRODUCT DESCRIPTION TEMPLATE || This is a model of an animated and rigged "Robot Type E". Polygons 2998 Vertices 2802 -------------------------------------------------------- Originally created and rendered with default scanline render in 3ds Max 2010. In archive are available next file formats: 3ds max scene (.max) OBJ (.obj) FBX (.fbx) 3DS (.3ds) -------------------------------------------------------- || TEXTURES || "Robot_Type_E_dif_1" 512x512 px "Robot_Type_E_dif_2" 256x256 px Textures formats: TGA (.tga). UV's are fully unwrapped and optimized. -------------------------------------------------------- || SPECS || Light and camera are included. This model contains 0 ngons. This model contains standart materials with textures. -------------------------------------------------------- || PRESENTATION IMAGES || No Photoshop or compositing used, Product is ready to render out-of-the-box. Scene objects are organized by layers / groups -------------------------------------------------------- || GENERAL || Model is built to real-world scale. Unit scale: centimeters. -------------------------------------------------------- || Features || - All textures and materials are included, tailored and applied. - Model is fully textured with all materials applied. - Clean and optimized topology - No part-name confusion when importing several models into a scene. - No cleaning up necessary, just drop model into your scene and start rendering. - No special plugin needed to open scene.
Oct 14, 2019 date added
Sep 11, 2020 last update

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