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Boar type 01 3D Model

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Boar type 01 royalty-free 3d model - Preview no. 1
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Boar type 01 royalty-free 3d model - Preview no. 1
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Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
21 visits
Elkhan Taghiyev

Specifications

  • Geometrypolygonal_tris only
  • Polygons2,974
  • Vertices1,904
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsoverlapping

Formats & Files

3DS
(.3ds)

Boart_type_01_3DS.rar
FBX
(.fbx)

Boart_type_01_FBX.rar
OBJ
(.obj)

Boart_type_01_OBJ.rar
3ds Max
(.max)

default_scanline
Boar_type_01.rar
3DS
(.3ds)

Boar_type_01_3DS.rar
FBX
(.fbx)

Boar_type_01_FBX.rar
OBJ
(.obj)

Boar_type_01_OBJ.rar
3ds Max
(.max)

default_scanline
Boar_type_01.rar

Description

|| PRODUCT DESCRIPTION TEMPLATE || This is a model of a "Boar type 01". Polygons 2974 Vertices 1904 -------------------------------------------------------- Originally created and rendered with default scanline render in 3ds Max 2010. In archive are available next file formats: 3ds max scene (.max) OBJ (.obj) FBX (.fbx) 3DS (.3ds) -------------------------------------------------------- || TEXTURES || "Boar_type_01_body_diff" 512x512 px "Boar_type_01_eyes_diff" 128x128 px Textures formats: TARGA (.tga). UV's are fully unwrapped and optimized. -------------------------------------------------------- || SPECS || Light and camera are included. This model contains 0 ngons. This model contains standart materials with textures. -------------------------------------------------------- || PRESENTATION IMAGES || No Photoshop or compositing used, Product is ready to render out-of-the-box. Scene objects are organized by layers / groups -------------------------------------------------------- || GENERAL || Model is built to real-world scale. Unit scale: centimeters. -------------------------------------------------------- || Features || - All textures and materials are included, tailored and applied. - Model is fully textured with all materials applied. - Clean and optimized topology - No part-name confusion when importing several models into a scene. - No cleaning up necessary, just drop model into your scene and start rendering. - No special plugin needed to open scene.
Nov 07, 2019 date added
Feb 06, 2020 last update

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