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Cartoon Character Boy Rigged 3D Model

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Cartoon Character Boy Rigged royalty-free 3d model - Preview no. 1
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Cartoon Character Boy Rigged royalty-free 3d model - Preview no. 1
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Cartoon Character Boy Rigged royalty-free 3d model - Preview no. 10
Cartoon Character Boy Rigged royalty-free 3d model - Preview no. 11
Cartoon Character Boy Rigged royalty-free 3d model - Preview no. 12
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Cartoon Character Boy Rigged royalty-free 3d model - Preview no. 14
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Cartoon Character Boy Rigged royalty-free 3d model - Preview no. 22
199
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
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mehdi_jazayeri

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons70,327
  • Vertices71,278
  • TexturesYes
  • RiggedYes
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsmixed

Formats & Files

6 MB

how_to_make_a_change_to_rig.mov
83 MB

maya_arnold_tpose.zip
83 MB

maya_mentalray_tpose.zip
47 MB

all_textures.zip
128 MB

rig_presentation_720p.mov
64 MB

maya_arnold_shave.zip

rig_manuals.pdf
Maya
(.ma)
83 MB

mentalray
maya_mentalray_posed.zip
FBX
(.fbx)
39 MB

fbx.zip
OBJ
(.obj)
10 MB

obj.zip

Description

* This is a model of a detailed cartoon boy with body and facials rigged in real world scales. Great for close up shots. Originally created in Maya 2014 and textures painted in Photoshop. * This model contains separate objects like in real world. Body, eyes, different parts of clothes, etc are separated objects. Hair is Maya`s standard hair. It has 70,327 polygons with TurboSmooth OFF Model is mostly quads with very low number of triangles. No ngons. * Product is available in a variety of file formats. All native and ready to render : Maya 2014 and Mental Ray Rigged (all models have standard Maya shaders) Maya 2014 and Arnold Rigged (all models have standard Arnold shaders) Also OBJ and FBX file formats (none rigged) are available. * All seen in presentation images are included in files. Models, shaders, lights etc. All named correctly in a clean hierarchy. Preview images are rendered with Maya and Arnold renderer. Renders from Mental ray will look similar. * Standard rig setup with advance features. - Both IK and FK setup included for legs and arms - Ability to switch between Maya hair or polygon hair - Low res version of character included for fast frame rates in viewport - Advance facial rig controls for jaw, mouth, eyes, brows and gums * 20 high res textures 4096*4096 textures: body_color, cloth_bump, cloth_color, cloth_displacement, pants_displacement, shoes displacement 2048*2048 textures: collar_displacement, eyebrows density 3072*3072 textures: pants_bump, pants_color, shoes bump, shoes_color, shirt_bump, shirt_color, shirt_displacement 1024*1024 textures: collar_color, eyes_bump, eyes_color, eyes specular, noise All textures are created from original photographs and drawings * Model is built to real-world scale Units used: X 79, Y 82, Z 27 centimeters Scene objects are organized by groups and layers No third-party renderer or plug-ins needed. Except for Arnold Maya file which needs Arnold plugin for Maya. * files available for download : maya_mental_ray_posed : .mb file and all textures. Ready to render. Character is posed (signature image) maya_mental_ray_tpose : .mb file and all textures. Ready to render. Character is in T pose. maya_arnold : .mb file and all textures. Ready to render. maya_arnold_shave : .mb file and all textures. Ready to render. Shave and a haircut used for brows. all_textures : all texture files fbx : .fbx file included. Please download textures separately. obj : .obj file included. Please download textures separately. rig_manulas : a pdf file for rig how_to_make_a_change_to_rig : A one minute video showing how to make a changer or edit the rig in Maya (Promotional Download) rig_presentation : a video showing some of rig`s features If you have any questions please contact me via a support ticket.
Sep 28, 2020 date added
Dec 20, 2020 last update

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