Chevrolet Camaro 1967 Low-Poly model,
The models are in real-world scale, and are Intended for game/realtime/background use. They were created in Autodesk Maya, maya 2018 and were rendered using Arnold render.
Please note that the background scene, lights and render setup are not included in this product.
Palette is used as texture
available in files. set as the only material. colors can be changed
You can change the colors you want
The pivot points are properly positioned.
Autodesk maya 2018
OBJ multi format
FBX multi format
Maya mb format
Cinema 4d format
Autodesk 3dsmax format
Autodesk 3dsmax 2019
Autodesk 3dsmax 2018
Autodesk 3dsmax 2017
Autodesk 3dsmax 2016