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Chevrolet Camaro 1967 3D Model

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Chevrolet Camaro 1967 royalty-free 3d model - Preview no. 1
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Chevrolet Camaro 1967 royalty-free 3d model - Preview no. 1
Chevrolet Camaro 1967 royalty-free 3d model - Preview no. 2
Chevrolet Camaro 1967 royalty-free 3d model - Preview no. 3
Chevrolet Camaro 1967 royalty-free 3d model - Preview no. 4
Chevrolet Camaro 1967 royalty-free 3d model - Preview no. 5
Chevrolet Camaro 1967 royalty-free 3d model - Preview no. 6
Royalty Free LicenseEditorial Uses Allowed
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Ertan zorlu

Specifications

  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedNo

Formats & Files

(.unknown)

Texture.zip
Maya
(.ma)

arnold 2018
Camaro_mb.mb
OBJ
(.obj)

camaro_obj.obj
FBX
(.fbx)

camaro_fbx.fbx
3ds Max
(.max)
1 MB

default_scanline
Chevrolet Camaro_2018.max
3ds Max
(.max)
1 MB

default_scanline
Chevrolet Camaro_2017.max
3ds Max
(.max)
1 MB

default_scanline
Chevrolet Camaro_2016.max
3ds Max
(.max)
1 MB

default_scanline
Chevrolet Camaro.max
3DS
(.3ds)

Chevrolet Camaro-game.3ds
FBX
(.fbx)

Chevrolet Camaro-game.fbx
OBJ
(.obj)

Chevrolet Camaro.obj
FBX
(.fbx)

Chevrolet Camaro.fbx
STL
(.stl)

Chevrolet Camaro.stl
(.unknown)

Texture.zip
Maya
(.ma)

default_scanline
Chevrolet Camaro.mb
Collada
(.dae)

Chevrolet Camaro.dae
Cinema 4D
(.c4d)

default_scanline
Chevrolet Camaro-game.c4d
Blender
(.blend)
1 MB

blender
Chevrolet Camaro.blend
Blender
1 MB

default_scanline
Chevrolet Camaro_2018.max
Blender
1 MB

default_scanline
Chevrolet Camaro_2017.max
Blender
1 MB

default_scanline
Chevrolet Camaro_2016.max
Blender
1 MB

default_scanline
Chevrolet Camaro.max
Blender

Chevrolet Camaro-game.3ds
Blender

Chevrolet Camaro-game.fbx
Blender

Chevrolet Camaro.obj
Blender

Chevrolet Camaro.fbx
Blender

Chevrolet Camaro.stl
Blender

arnold 2018
Camaro_mb.mb
Blender

camaro_obj.obj
Blender

camaro_fbx.fbx
Blender

Texture.zip

Description

Chevrolet Camaro 1967 Low-Poly model, The models are in real-world scale, and are Intended for game/realtime/background use. They were created in Autodesk Maya, maya 2018 and were rendered using Arnold render. Please note that the background scene, lights and render setup are not included in this product. Palette is used as texture available in files. set as the only material. colors can be changed You can change the colors you want The pivot points are properly positioned. Polygons: 2702 Vertex: 2634 File formats: Autodesk maya 2018 OBJ multi format FBX multi format Maya mb format Cinema 4d format Blender format Autodesk 3dsmax format Autodesk 3dsmax 2019 Autodesk 3dsmax 2018 Autodesk 3dsmax 2017 Autodesk 3dsmax 2016 Collada format
Jun 22, 2020 date added
Oct 23, 2020 last update

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