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Submitted by
konstantin

Formats & Files

(.obj, .mtl)
jgdoz8b62p-DamagedDowntown.rar

Specifications

GeometryPolygon Mesh
Polygons0
Vertices0
Textures
No
Materials
No
Rigged
No
Animated
No
3D Printable Ready
No
Game Ready (low poly)
No
Unwrapped UVsUnknown
3D Models→ Damaged Downtown

Damaged Downtown 3d model

Damaged Downtown royalty-free 3d model - Preview no. 1
Exported and converted from City Engine 2010.
Price: $0.00
Date added: Feb 10, 2013
Last update: Feb 10, 2013
Comments
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Fantastic..... It's ww2 city?

by ⋅ 2 months ago ⋅ Reply
Muy buen mapa we, lo usare en mi juego

by ⋅ 2 months ago ⋅ Reply
amazing

by ⋅ 2 months ago ⋅ Reply
amazing

by ⋅ 2 months ago ⋅ Reply
it amazing....

by ⋅ 3 months ago ⋅ Reply
OMG it Great Thanks

by ⋅ 8 months ago ⋅ Reply
Em primeiro luga parabens pela criaçao. E perguntar se posso usar no meu jogo que estou criando, sobre zubie. E qual e sua e exigência? desde já agradeço sua resposta.

by ⋅ 1 year ago ⋅ Reply
Can you fix the texture problem ? Please. Your map look great.

by ⋅ 3 years ago ⋅ Reply
Error reading file?

by ⋅ 3 years ago ⋅ Reply
for whoever cannot load the textures properly, rename the "Downtown_Damage.mtl" to be "Example_Downtown_Damage_64Bit.mtl"

by ⋅ 3 years ago ⋅ Reply
for me it doesnt work anyway

by ⋅ 10 months ago ⋅ Reply
THANK YOU FOR NOTHING. Its rubish. The textures are included but the path is incorrect. A really nice work...

by ⋅ 4 years ago ⋅ Reply
Someone please help me how do I join the textures with the objects

by ⋅ 4 years ago ⋅ Reply
I made a Beware The Game(About Slender). Your map is excelent. All works great in unity! Thank\\\'s to you!

by ⋅ 4 years ago ⋅ Reply
how to join the texture with the object?

by ⋅ 4 years ago ⋅ Reply
love this using it in a new game I am creating luv u bro

by ⋅ 5 years ago ⋅ Reply
hey buddy, i dont know how to match the textures. can you sent the files after applyting textures ?

by ⋅ 4 years ago ⋅ Reply
thank you so much. it\'s fantastic

by ⋅ 5 years ago ⋅ Reply
upload more cities! biggrin

by ⋅ 5 years ago ⋅ Reply
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