This is a model of tongs.
Originally created with 3ds Max 2014.
This model was designed for use as a real-time asset in a videogame or simulation.
This model is an accurate representation of tongs using a scale of 1unit = 1cm
This model contains 1 separate objects.
This model contain 682 quads, 20 tris, and no ngons.
This model contains Standard materials only.
All polygons are part of a smoothing group.
Model uses 3 smoothing groups:
Smoothing group 1: 330 Polys
Smoothing group 2: 362 Polys
Smoothing group 3: 10 Polys
All preview images are rendered with Default Scanline Renderer.
No Photoshop or compositing used, product is ready to render out-of-the-box. Lights and cameras are not included in the file.
4096x4096 PNG (5). Diffuse, Specular, Gloss, Normals, Displacement.
Model is built to real-world scale.
Units used: Centimeters. Model is 28,5 centimeters long.
Scene objects are organized by layers / groups / selection sets.
No third-party renderer or plug-ins needed.
Please, rate the products when able. It helps the artists and the community. Thank you.
If you encounter any problem leave a comment with the rating system and I will look into it.