Premium 3D Models
ArchitectureVehiclesCharactersAircraftFurnitureElectronicsAnimalsPlantsWeaponsSportsFoodAnatomy
Bookmarked
Bookmark removed

Horse 3d model

0
Horse royalty-free 3d model - Preview no. 1
Horse royalty-free 3d model - Preview no. 2
Horse royalty-free 3d model - Preview no. 3
Horse royalty-free 3d model - Preview no. 4
Horse royalty-free 3d model - Preview no. 5
Horse royalty-free 3d model - Preview no. 6
Horse royalty-free 3d model - Preview no. 7
Horse royalty-free 3d model - Preview no. 8
Horse royalty-free 3d model - Preview no. 9
Horse royalty-free 3d model - Preview no. 1
Horse royalty-free 3d model - Preview no. 2
Horse royalty-free 3d model - Preview no. 3
Horse royalty-free 3d model - Preview no. 4
Horse royalty-free 3d model - Preview no. 5
Horse royalty-free 3d model - Preview no. 6
Horse royalty-free 3d model - Preview no. 7
Horse royalty-free 3d model - Preview no. 8
Horse royalty-free 3d model - Preview no. 9
20
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
390 visits
geimers

Specifications

  • Geometrypolygonal
  • Polygons9,944
  • Vertices4,978
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedNo
  • Unwrapped UVsunknown

Formats & Files

Zbrush
(.ztl)
155 MB

Horse.ZTL
3ds Max
(.max)
1 MB

V-Ray 2.20
Horse1main.max
OBJ
(.obj)
1 MB

Horse1.obj
(.oth)

Horse1.mtl
3DS
(.3ds)

Horse1.3DS
(.oth)
41 MB

Horse_UseThis.zip

Description

Horse Made in 3dsMax 2011 and Zbrush 4.0 Rendered with Vray 2.0 Maps and materials included All maps in 4096x4096 resolution and in .psd format exept displacment map, which is in tiff format. Not rigged !! Hair done with 3dsMax's standart Hair£Fur modifier Displacment and turbosmooth modifiers used Hi-Poly version included in Zbrush with textures,UVW maped and with all Subdivision levels. Enjoy ;)
Apr 19, 2018 date added
Dec 13, 2018 last update

Reviews

There are currently no reviews for this product.
Why not be the first one to break the ice?