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Muscular Man 2 Zbrush Sculpt (UVed) 3D Model

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39
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Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
680 visits
Dannan

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons11,571
  • Vertices11,584
  • TexturesNo
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedNo
  • Unwrapped UVsmixed

Formats & Files

(.unknown)

Video-Tutorial-Links.zip
Zbrush
(.ztl)
271 MB

AthleticMale2.zip
OBJ
(.obj)
275 MB

OBJ-SubD6.zip
OBJ
(.obj)
73 MB

OBJ-SubD5.zip
OBJ
(.obj)
19 MB

OBJ-SubD4.zip
OBJ
(.obj)
5 MB

OBJ-SubD3.zip
OBJ
(.obj)
1 MB

OBJ-SubD2.zip
OBJ
(.obj)

OBJ-SubD1.zip

Description

PRODUCT OVERVIEW -------------------------------- This is a 3d sculpt of an extremely muscular man provided in .obj and .ztl format GEOMETRY LIST ------------------------ body eyes tongue teeth genitalia briefs cargo shorts hair strands .ZTL DETAILS --------------------- Product is provided in obj and .ztl format. You need to have Zbrush 4r6 or above to open the .ztl file. This product opens with all the subtools/meshes on their lowest subdivision level. subdivisions of each subtool ranges from 1 to (5 to 7) subdivision levels and can be re-exported from zbrush to your 3d package of choice. Either by exporting .obj files or using the GoZ feature in Zbrush. **Links to free video tutorials on how to use GoZ in zbrush with Maya,3ds Max and Cinema 4D provided with product download UV MAPPING --------------------- All assets have been UV mapped POLYPAINT --------------------- All meshes have been polypainted. **Links to free video tutorials on how to convert polypaint to textures and export them out of zbrush provided with product download **Links to free video tutorials on how to use MutiMap exporter, that ships with zbrush, to export other detail tetures(Normal, Dispalcement, Bump, etc) provided with product downlaod POLYGON COUNT ---------------------------- Character's polygon count with all assets range from Subdivision Level 1 -> 11,571 polys, 11,548 verts to Subdivsion Level 7 -> 10,960,224 polys, 10,981,712 .OBJ DETAILS ------------------------- The .obj files of the character are provided in 6 different subdivision levels and the can be re-exported from the ztl file if needed.
Sep 19, 2018 date added
Jun 16, 2019 last update

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