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Fillmore Akzenttabelle 3D-Modell

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Royalty Free LicenseNur redaktionell
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
14 Besuche
DavidJaasma

Spezifikationen

  • Geometriepolygonal_quads/tris
  • Polygone8,095
  • Scheitelpunkte8,158
  • TexturenNo
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnone

Formate & Dateien

OBJ
(.obj)

Filmore_accent_table_OBJ.obj
FBX
(.fbx)

Filmore_accent_table_FBX.FBX
Blender
(.blend)

Filmore_accent_table_BLEND.blend
3ds Max
(.max)
2 MB

vray 3.00.07
Filmore_accent_table_2015.max
3ds Max
(.max)
2 MB

vray
Filmore_accent_table_2012.max
3DS
(.3ds)

Filmore_accent_table_3DS.3DS
(.gltf)

530-gltf-extended.gltf.zip
(.gltf)

530-gltf-extended.glb
(.gltf)

530-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)

530-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
1 MB

530-max-extended.max.zip
(.usdz)
6 MB

530-usdz-extended.usdz

Filmore_accent_table_MTL.mtl

Beschreibung

Thank you for taking a look at this model. This accent table is a high quality, photo realistic model that will enhance detail and realism to any of your rendering projects. Download this model right now to use it in your projects. ********************************* Features: polygons: 8095 vertices: 8158 - The model has a detailed design that allows for close-up renders, and was originally modelled in blender checked in 3ds max 2015 and rendered with V-Ray 3.00.07. - High quality polygonal model, correctly scaled for an accurate representation of the original object.(29 inch high x 24 inch wide x 21 inch deep) - All colors can be modified. - 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management. - Model does not include any backgrounds or scenes used in preview images. ********************************* File Formats: - 3ds Max 2015 V-Ray and standard materials scenes - 3ds max 2012 - OBJ - blend - FBX - 3DS ********************************* Warning: Depending on which software package you are using, the exchange formats (.obj, .3ds and .fbx .blend) may not match the preview images exactly. Due to the nature of these formats, there may be some textures that have to be loaded by hand.
Oct 20, 2019 Datum hinzugefügt
Feb 24, 2022 letztes Update

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