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SciFi Robot 11 - Militärischer Kampfroboter 3D-Modell

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Royalty Free LicenseAlle erweiterten Anwendungen
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Ludmilla

Spezifikationen

  • Geometriepolygonal
  • Polygone45,433
  • Scheitelpunkte45,797
  • TexturenYes
  • ManipuliertenNo
  • AnimiertYes
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertNo
  • Unverpackte UVsunknown

Formate & Dateien

6 MB

SciFi Robot 11 - Military Fighter Robot texures.zip
Cinema 4D
(.c4d)
3 MB

vray 2.55
SciFi Robot 11 - Military Fighter Robot.c4d
OBJ
(.obj)
20 MB

SciFi Robot 11 - Military Fighter Robot.obj
3ds Max
(.max)
8 MB

SciFi Robot 11 - Military Fighter Robot.max
FBX
(.fbx)
3 MB

SciFi Robot 11 - Military Fighter Robot.fbx
3DS
(.3ds)
9 MB

SciFi Robot 11 - Military Fighter Robot.3ds

Beschreibung

"A funny sci-fi humanoid military fighter robot made from metal and chrome surfaces. A member of a collection of 12 robots. The scene includes some very basic rigging only in cinema 4D version (grouped body parts, and group pivots are set up), so its easy to animate without any animation knowledge, just rotate and move the parts, and set the keys, but it's not rigged in a traditional way. Some animations are included, but it can be easily deleted at the attribute editor by right clicking on the red dots, selecting delete track - in cinema 4D. A 3 round spiral turntable camera is also included, as well as the studio lighting setup in v-ray. The attached pictures and turntable are actual renders from the scene. All models were modeled and shaded in cinema 4D and VRay. Optimized for Cinema 4D R16 + V-Ray for C4D 1.9 (V-Ray 2.55) rendering engine. For using the setup, switch the renderer to VrayBridge in Render Settings. All the render and lighting setup is included, and the shading network also. The model parts are organised into named groups and subdivision groups. Model: Kirlaven - military fighter robot (45797 vertex, 45433 poly, 55 obj) Format: .C4D R16 /V-Ray/ Other formats: Exported from Cinema4D into - and turbosmooth / subdivision is not included, should be added in the new host program: .OBJ .FBX .3DS .MAX (quick converted from .FBX into .MAX)"
Apr 23, 2018 Datum hinzugefügt
Nov 15, 2019 letztes Update

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