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Type de personnage de jeu Q modèle 3D

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Licence Libre de DroitsÉditorial seulement
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Fonctionne hors de la boîte
67 visites
Elkhan Taghiyev

Caractéristiques

  • Géométriepolygonal_tris only
  • Des polygones3,829
  • Sommets3,901
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésoverlapping

Formats et fichiers

3DS
(.3ds)

Game_character_type_Q_3DS.rar
FBX
(.fbx)

Game_character_type_Q_FBX.rar
OBJ
(.obj)

Game_character_type_Q_OBJ.rar
3ds Max
(.max)
1 MB

default_scanline
Game_character_type_Q.rar

La description

---------------------------------------------------------------------------- ATTENTION!!! FOR PERSONAL USE ONLY!!! NONCOMMERCIAL!!! ---------------------------------------------------------------------------- || PRODUCT DESCRIPTION TEMPLATE || This is a model of a "Game character type Q". Polygons 3829 Vertices 3901 -------------------------------------------------------- Originally created and rendered with default scanline render in 3ds Max 2010. In archive are available next file formats: 3ds max scene (.max) OBJ (.obj) FBX (.fbx) 3DS (.3ds) -------------------------------------------------------- || TEXTURES || "Game_character_type_Q" 1024x1024 px Textures formats: Targa (.tga). UV's are fully unwrapped and optimized. -------------------------------------------------------- || SPECS || Light and camera are included. This model contains 0 ngons. This model contains standart materials with textures. -------------------------------------------------------- || PRESENTATION IMAGES || No Photoshop or compositing used, Product is ready to render out-of-the-box. Scene objects are organized by layers / groups -------------------------------------------------------- || GENERAL || Model is built to real-world scale. Unit scale: centimeters. -------------------------------------------------------- || Features || - All textures and materials are included, tailored and applied. - Model is fully textured with all materials applied. - Clean and optimized topology - No part-name confusion when importing several models into a scene. - No cleaning up necessary, just drop model into your scene and start rendering. - No special plugin needed to open scene. || Hope you like it! Also check out my other models, just click on my user name to see complete gallery.
Oct 14, 2019 date ajoutée
Mar 07, 2020 dernière mise à jour

Avis

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