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3Dモデル - 男性用下着&スーツ 3Dモデル

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単純な返品
ベストプライスギャランティ
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Hail3D

仕様

  • ジオメトリpolygonal_quads only
  • 多角形5,236
  • 頂点2,646
  • テクスチャYes
  • 堅いYes
  • アニメ化Yes
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVmixed

フォーマットとファイル

9 MB

C01_Male_TEXTURES.rar
3ds Max
(.max)
1 MB

mentalray
C01_Male_3dsMax.rar
Maya
(.ma)
10 MB

mentalray
C01_Male_MA_14-06-2013.rar
Zbrush
(.ztl)
162 MB

C01_Male_ZBRUSH.rar
OBJ
(.obj)
1 MB

C01_Male_OBJ.rar
FBX
(.fbx)
1 MB

C01_Male_FBX.rar

説明

LIMITED PRICE OF 19$ !! Male low-poly model in Underwear ready to use in videogames and for architecture renders at medium distance, originally created for a Virtual Mall. Fully textured and rigged, ready to be animated. The model is fully quads with nice edge loops and animation friendly topology. Great base mesh for any artist to modify or use as reference. Included the ztool. Also included a animation of a walking cycle for the underwear version. one set of hair, one fully rigged version of the character with a suit & 5 additional poses as gift in all formats! Specifications: Native : Maya 2012 Included Formats : MAX / FBX / OBJ / ZTOOL Scale: 1:1 ( cm units) Polygon Count: Underwear : 5236 Suit : 3664 Hair : 380 Textures : PNG & TGA. One set for each Underwear / Suit / Hair. Diffuse : 1024 x 1024 Specular : 1024 x 1024 Normal : 1024x1024 * Remember to download Render: Native Mental Ray, and also can be rendered with any third party. Rigging : Maya version is completely rigged with nice curve controls for custom animations. Maya Rig features: Reverse lock Foot. For advanced control over ankles, feet ball, and toes. Spine stretchy feature. IK Spline technique based on Weta Digital. Spine advance twisting performance. Chest advance control. Can be used independently or following body. Fk Arms. Better for animations required for this character. Fingers global control. Presets for open/closed & spread/contract of hand fingers. Making it easier for finger posing. Rotate orders established to avoid gimbal lock. 3dMax Rig :Skeleton and Skinning Exported from Maya. Fully Functional and Pose-able. FBX Rig: Skeleton and Skinning Exported from Maya. Fully Functional and Pose-able. Feedback is welcomed! So don't hesitate to contact me. MAYA FIXES VERSION : 14 - 06 - 2013 - Relative textures! Fixed issue with texture paths being absolute instead of relative. Just have to set up your directory project correctly before opening the scene. - Rigged the Suit! Included in the maya files.
Jan 16, 2018 追加日
May 22, 2020 最後の更新

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