Realistic model of human muscular system.
Maya 2015 scene with shading and lighting for Arnold render 188.8.131.52 (also works with other versions of arnold)
Maya 2015 scene with shading and lighting for V-ray 3.0
Obj files (low and high poly)
Object has perfect topology (99% quads with great loops direction.
Diffuse (with ao), specular, normal maps in 4k unzipped tiff format.
Model is rigged, perfectly skinned, has many controllers with driven keys (such as switching from FK to IK on blue cross controller, or stratching of hands and legs).
This model is not intended for subdivisions
Everything is separated by layers, correctly named.
Real world scaled
Units used: cm