建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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キャラクター007 A 3Dモデル

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単純な返品
ベストプライスギャランティ
箱から出して動作
47 訪問
Elkhan Taghiyev

仕様

  • ジオメトリpolygonal_tris only
  • 多角形4,204
  • 頂点2,104
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVoverlapping

フォーマットとファイル

3DS
(.3ds)

Character_007_A_3DS.rar
FBX
(.fbx)

Character_007_A_FBX.rar
OBJ
(.obj)

Character_007_A_OBJ.rar
3ds Max
(.max)
1 MB

default_scanline
Character_007_A.rar

説明

---------------------------------------------------------------------------- ATTENTION!!! FOR PERSONAL USE ONLY!!! NONCOMMERCIAL!!! ---------------------------------------------------------------------------- || PRODUCT DESCRIPTION TEMPLATE || This is a model of a "Character 007 A". Polygons 4204 Vertices 2104 -------------------------------------------------------- Originally created and rendered with default scanline render in 3ds Max 2010. In archive are available next file formats: 3ds max scene (.max) OBJ (.obj) FBX (.fbx) 3DS (.3ds) -------------------------------------------------------- || TEXTURES || "Character_007_A_diff" 1024x1024 px Textures formats: TARGA (.tga). UV's are fully unwrapped and optimized. -------------------------------------------------------- || SPECS || Light and camera are included. This model contains 0 ngons. This model contains standart materials with textures. -------------------------------------------------------- || PRESENTATION IMAGES || No Photoshop or compositing used, Product is ready to render out-of-the-box. Scene objects are organized by layers / groups -------------------------------------------------------- || GENERAL || Model is built to real-world scale. Unit scale: centimeters. -------------------------------------------------------- || Features || - All textures and materials are included, tailored and applied. - Model is fully textured with all materials applied. - Clean and optimized topology - No part-name confusion when importing several models into a scene. - No cleaning up necessary, just drop model into your scene and start rendering. - No special plugin needed to open scene.
Nov 03, 2019 追加日
Mar 07, 2020 最後の更新

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