Model of fat frog with rig for gamedev and animation.
Native file: Maya 2014
model has 7000tris polycaunt (4444pol's)
texel +/- 500px/m
PBR textures settings for Marmoset Toolbag 2:
normal, albedo, glossines, specular(metal), ao, cavity,
alpha, (all maps are 2048/2048)
- Efficient, partially overlapping UV layout
- Usable, without any special plugins.
- without LODs.
- without animations.