ライトスイッチおよび電気ソケットセット(EU) 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形50,090
- 頂点51,855
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Realistic 3D model of the European Light Switches & Electrical Sockets. The model is suitable for any visual production - broadcast, advertising, design visualization, etc
This model including two high-resolution textures, clean and dirty
Originally created with CINEMA 4D R18
|| GENERAL ||
Model is built to real-world scale
Units used: Centimeters
Model Dimensions:
- 1-Gang Wall Plate: 8.05 cm x 8.05 cm x 1.2 cm
- 2-Gang Wall Plate: 15.2 cm x 8.05 cm x 1.2 cm
- 3-Gang Wall Plate: 22.35 cm x 8.05 cm x 1.2 cm
- 4-Gang Wall Plate: 29.5 cm x 8.05 cm x 1.2 cm
- 5-Gang Wall Plate: 36.65 cm x 8.05 cm x 1.2 cm
- One-Button Switch: 6.05 cm x 6.005 cm x 3.46 cm
- Two-Button Switch: 6.05 cm x 6.005 cm x 3.46 cm
- Power Socket (Type C): 6.15 cm x 6.15 cm x 2.75 cm
- Power Socket (Type F): 6.15 cm x 6.15 cm x 2.75 cm
- TV-RD Socket: 6.15 cm x 6.15 cm x 2.75 cm
- RJ Socket (RJ-45/8P8C): 6.15 cm x 6.15 cm x 2.75 cm
Scene objects are organized by layers
No extra plugins are needed for this model
|| SPECS ||
Model is included in next file formats:
-CINEMA 4D R18 (Advanced Render/Physical)
-CINEMA 4D R18 (Corona Render)
-3ds Max 2017 (V-Ray Render)
-FBX
-OBJ
This model contains 50090 polygons (total in scene):
- 1-Gang Wall Plate: 840 polygons
- 2-Gang Wall Plate: 1608 polygons
- 3-Gang Wall Plate: 2376 polygons
- 4-Gang Wall Plate: 3144 polygons
- 5-Gang Wall Plate: 3912 polygons
- One-Button Switch: 616 polygons
- Two-Button Switch: 732 polygons
- Power Socket (Type C): 2082 polygons
- Power Socket (Type F): 3598 polygons
- TV-RD Socket: 3238 polygons
- RJ Socket (RJ-45/8P8C): 3550 polygons
This model contains 51855 vertices (total in scene)
This model contains 200060 polygons (total in scene) with Subdivision Level 1
Geometry is Polygonal Quads/Tris
Model is fully sub-dividable to allow TurboSmooth Iterations to increase mesh smoothness if needed
|| PRESENTATION IMAGES ||
Most of preview images are rendered with Corona Render
1 preview image are rendered with Advanced Render/Physical and 1 with V-Ray
Product is ready to render out-of-the-box. Lights and cameras are included in the .C4D and .MAX files
|| TEXTURES & MATERIALS ||
2 Materials: 2 Texture Atlas (Clean - 4096x4096 and Dirty - 8192x8192)
DCC SpecGloss (Production): 4096x4096-8192x8192 .PNG (8 Maps) - Diffuse, Specular, Glossiness, Normal DirectX
PBR SpecGloss (Real Time Engines): 4096x4096-8192x8192 .PNG (8 Maps) - Diffuse, Specular, Glossiness, Normal DirectX
PBR MetalRoughness (Real Time Engines): 4096x4096-8192x8192 .PNG (8 Maps) - BaseColor, Metallic, Roughness, Normal DirectX
Environment: 2048x1024 .HDR (1 Map) - HDRI
All materials included
All materials correctly named
All textures included (.PNG format)
All textures correctly named
Textures parts are UV Mapped
Oct 28, 2019
追加日
Sep 22, 2021
最後の更新
レビュー
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