ใใซใใฃใผใคใใใ 3Dใขใใซ
0
ใญใคใคใชใใฃใใชใผใฉใคใปใณในใในใฆใฎๆกๅผต็จ้
ๅ็ดใช่ฟๅ
ใในใใใฉใคในใฎใฃใฉใณใใฃ
็ฎฑใใๅบใใฆๅไฝ
ไปๆง
- ใธใชใกใใชpolygonal_quads only
- ๅค่งๅฝข550
- ้ ็น563
- ใใฏในใใฃYes
- ๅ ใNo
- ใขใใกๅNo
- 3Dใใชใณใๅฏ่ฝNo
- ใฒใผใ ใฌใใฃ๏ผไฝใใช๏ผNo
- UVใใใYes
- ใฉใใใใใฆใใชใUVnon-overlapping
่ชฌๆ
Realistic 3D model of the Tortilla Chip
* The materials are available in the 3ds Max file format with V-Ray and Scanline Render
-Scene lighting is included, ready for instant rendering
* The entire model is subdivided
-3ds Max files:
TurboSmooth modifier can be used to increase mesh resolution if necessary
-Two FBX files:
subdivision level 0
subdivision level 1 (render scene)
-Two OBJ files:
subdivision level 0
subdivision level 1
-Two 3DS files:
subdivision level 0
subdivision level 1
* All the objects of the model are named
* All the materials are named
* Texture:
-Model Map
JPEG (.jpg)-2048*2048 (diffuse, specular, bump and normal map)
-Environment Map (Reflection)
V-Ray Renderer: HDRI- 750*750
Default Scanline Renderer: JPEG (.jpg)- 512*512
* Requires 3ds Max Version 2010 and higher
* Real-world scale (Millimeters)
Sep 17, 2018
่ฟฝๅ ๆฅ
Jan 09, 2026
ๆๅพใฎๆดๆฐ
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