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로열티 무료 라이센스모든 확장 용도
단순 반품
최저가 보장
상자에서 작동 함
944 방문
ssimpossible

명세서

  • 기하학subdivision
  • 다각형26,113
  • 정점들26,122
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선non-overlapping

형식 및 파일

Blender
(.blend)
65 MB

Crackers.zip

기술

3 different saltine crackers made for the Cycles render engine in Blender 2.68. This product *does* use Sub-Surface Scattering, and so will only render properly when rendered with the CPU (at least, for now). The crackers have 3 image textures, each image containing pictures of 3 crackers. They are: CrackerFront.png - 4000 x 3000 pixels (shots of the front/top side of the crackers) CrackerBack.png - 4000 x 3000 pixels (shots of the back/bottom side of the crackers) CrackerFrontTransparency.png - 4000 x 3000 (a transparency map that creates the holes in the crackers through material nodes). Each cracker has a salt particle system to add an extra level of depth to the grains of salt, as well as a displacement modifier that corresponds with the cracker textures. The scene consists of the 3 crackers, 3 pieces of salt used in the particle systems (these are placed in a separate layer), a single mesh light, and a camera.
Mar 13, 2018 추가 된 날짜
Dec 21, 2020 마지막 업데이트

리뷰

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