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새로운 iMac 3D 모델

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31 방문
NiceModels

명세서

  • 기하학polygonal
  • 다각형19,854
  • 정점들20,762
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선mixed

형식 및 파일

Cinema 4D
(.c4d)
2 MB

default_scanline
imac_new_c4d.zip
FBX
(.fbx)
5 MB

imac_new_fbx.zip
Maya
(.ma)
3 MB

default_scanline
imac_new_ma_default.zip
Maya
(.ma)
4 MB

mentalray
imac_new_ma_mr.zip
3ds Max
(.max)
3 MB

default_scanline
imac_new_max_default_2010.zip
3ds Max
(.max)
3 MB

default_scanline
imac_new_max_default_2011.zip
3ds Max
(.max)
3 MB

default_scanline
imac_new_max_default_2012.zip
3ds Max
(.max)
3 MB

mentalray
imac_new_max_mr_2010.zip
3ds Max
(.max)
3 MB

mentalray
imac_new_max_mr_2011.zip
3ds Max
(.max)
3 MB

mentalray
imac_new_max_mr_2012.zip
3ds Max
(.max)
3 MB

vray
imac_new_max_vray_2010.zip
3ds Max
(.max)
3 MB

vray
imac_new_max_vray_2011.zip
3ds Max
(.max)
3 MB

vray
imac_new_max_vray_2012.zip
OBJ
(.obj)
3 MB

imac_new_obj.zip
Softimage
(.xsi)
5 MB

default_scanline
imac_new_xsi_default.zip
Softimage
(.xsi)
5 MB

mentalray
imac_new_xsi_mr.zip
(.gltf)
18 MB

571-gltf-extended.gltf.zip
(.gltf)
23 MB

571-gltf-extended.glb
(.gltf)
2 MB

571-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
2 MB

571-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
44 MB

571-max-extended.max.zip
(.usdz)
11 MB

571-usdz-extended.usdz

기술

The New iMac 3D model. Hight quality model, best for close up renderings. Has only TRI and QUAD polygons with correct topology, supports multiple subdivisions. Shaded with VRAY materials (3DS MAX), MENTAL RAY materials (3DS MAX, MAYA and XSI), default materials (3DS MAX, MAYA, XSI, CINEMA4D). Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. 2k resolution textures included. MAX, MAYA, XSI, CINEMA 4D description: --General-- The New iMac 3D model. Native format: 3Ds Max 2012. (maya 2011, xsi 2012 and Cinema 4D also included with correct materials) --Geometry-- This model is nicely organized, has correct names for all objects and has good topology, TRI and QUAD polygons only. Mesh topology supports multiple subdivisions. Model has mixed UVs. --Rendering-- Rendering is setuped in Vray (3DS MAX), MENTAL RAY (3DS MAX, MAYA and XSI), default materials (3DS MAX, MAYA, XSI, CINEMA 4D). No 3rd party plugin needed. Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. --Textures-- The textures are hand made or made from photos/source images. The textures are applied with UV Unwrap. JPEG. --Rigging & Animation-- There is no rig and animation, but geometry can be easely rigged, objects are cleary seperated and nicely named. --Scale-- Modeled in real world scale. --------- Ready for usage.
Oct 27, 2019 추가 된 날짜
Aug 10, 2021 마지막 업데이트

리뷰

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