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Berglandschap 3d model

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Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
37 bezoeken
Soul_Art

bestek

  • Geometriepolygonal_quads only
  • polygonen244,036
  • hoekpunten245,025
  • texturesYes
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'soverlapping

Formaten en bestanden

OBJ
(.obj)
23 MB

OBJ_Landscape_Low.rar
OBJ
(.obj)
29 MB

OBJ_Landscape.rar
FBX
(.fbx)
23 MB

FBX_Landscape_Low.rar
FBX
(.fbx)
33 MB

FBX_Landscape.rar
3ds Max
(.max)
67 MB

vray 3.20.03
MAX_Landscape_Low.rar
3ds Max
(.max)
70 MB

vray 3.20.03
MAX_Landscape.rar
(.unknown)
55 MB

Game_Engine_Texture.rar

Omschrijving

This is a model of Mountain Landscape. V-Ray render and materials. Only quads polygons. All maps are included. All objects have materials. All objects have 100% scale Native format: 3Ds Max 2014. additional file formats : fbx obj Materials are used only in 3Ds Max 2014 and FBX files. The OBJ version has no materials, but the OBJ archive contains all the textures Scene comes in two versions - High Poly and Low Poly. For ease of use, these versions are contained in separate archives, that's why there are 2 archives for 3Ds Max 2014 format, 2 archives for fbx format and 2 archives for obj format. High Poly: Polygon count : 244 036 Vertex Count : 245 025 Low Poly Polygon count : 17 424 Vertex Count : 17 689 Lighting setup is included. All materials, lights, camera, render setups are ready! 3Ds Max 2014 scene is ready to use. HDRI + Skysphere Textures Format: JPG (.jpg) -(3) 4096 x 4096 Landscape_Diffuse Landscape_Normal_Bump Landscape_Mask JPG (.jpg) -(2) 1024 x 1024 Grass_Diffuse Grass_Normal Only 3ds max 2014: HDR(.hdr) -(1) 6000 x 2900 HDRI JPG (.jpg) -(1) 8000 x 1984 Skysphere Besides that, in a separate archive Game_Engine_Maps there are texture maps for landscape developement in the game and realtime engines. These tesxture maps are developed with World Machine, Substance, xNormal and Photoshop. All texture maps are at 4K JPG, with the exception of the heightmap which in has a 4033 RAW16 variant. Perfect for any game and real time engine. Texture Map: (6) 4096 x 4096 Base Color.jpg Diffuse(AO).jpg Normal Bump.jpg Ambient Occliusion.jpg Splatmap.jpg Curvature.jpg (1) 4033 x 4033 Height Map_Raw16(World_Machine).RAW16 On browsing my other models, you'll find many of this kind.
Nov 03, 2019 Datum toegevoegd
Sep 03, 2020 laatste update

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