45 ACP Smith e Wesson Modelo 3D
- Geometria- Geometrie -
- Pronto para impressão em 3DNo
- Jogo pronto (baixo poli)Yes
- Mapeado por UVYes
- UVs não enrolados- Unverpackte UVs -
I modeled, textured and rigged this gun in Blender from 21.06.2011 to 26.06.2011.
- Animated Yes
- Rigged Yes
- VR / AR / Low-poly Yes
- Geometry Subdivision ready
- Polygons 1,666
- Vertices 2,561
- Textures Yes
- Materials Yes
- UV Mapping Yes
- Unwrapped UVs Non-overlapping
Test in Unity
Here are some cool projects where my handgun has found a use.
“En Passant” a awesome short movie by Chris Burton
Hajoba Deadly beauty DAZ Studio Render Szene
BossWithStyle used this gun for his GTA5 mode
- Unity 3D (.unitypackage)
- 3D Studio (.3ds)
- Alembic (.abc)
- Maya (.ma, .mb)
- Collada (.dae)
- DXF (.dxf)
- Autodesk FBX (.fbx)
- Blender (.blend)
- MilkShape 3D (.ms3d)
- Material (.mtl)
- OBJ (.obj)
- Agisoft Photoscan (.ply)
- Stereolithography (.stl)
- VRML (.wrl, .wrz)
- DirectX (.X) X3D (.x3d)
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
My name is Dennis Haupt.
3D-artist for modeling, texturing, rigging and animation since 2008.
My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM