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Koltuk Lord Very Wood 3D model

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Koltuk Lord Very Wood royalty-free 3d model - Preview no. 1
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Koltuk Lord Very Wood royalty-free 3d model - Preview no. 11
Koltuk Lord Very Wood royalty-free 3d model - Preview no. 1
Koltuk Lord Very Wood royalty-free 3d model - Preview no. 2
Koltuk Lord Very Wood royalty-free 3d model - Preview no. 3
Koltuk Lord Very Wood royalty-free 3d model - Preview no. 4
Koltuk Lord Very Wood royalty-free 3d model - Preview no. 5
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Koltuk Lord Very Wood royalty-free 3d model - Preview no. 8
Koltuk Lord Very Wood royalty-free 3d model - Preview no. 9
Koltuk Lord Very Wood royalty-free 3d model - Preview no. 10
Koltuk Lord Very Wood royalty-free 3d model - Preview no. 11
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fly_d

Özellikler

  • Geometripolygonal_quads only
  • Çokgenler2,362
  • Tepe Noktaları2,474
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lernon-overlapping

Biçimler ve Dosyalar

3ds Max
(.max)
7 MB

vray 2.40.03
MAX_2012.rar
OBJ
(.obj)
6 MB

OBJ.rar
(.unknown)

Mat_lib.rar
FBX
(.fbx)
6 MB

FBX.rar

Açıklama

This is high quality polygonal model Armchair. Textures included. System unit setup used - milimeter. Rendered in V-Ray. Gamma 2.2 Object are organized by group. All objects have materials No missing textures and texture paths cleared All objects have 1:1 scale Model tested checkmate lite program. This model contains 16908 polygon and 8724 vertices with subdivision 'on' (set to 1 iterations). In the scene there are 2 V-Ray plane light and 1 V-Ray camera for studio lighting. Click render and you have same image as preview. Archive included: 4 formats - MAX 2012, OBJ, FBX, textures and matlib. V-Ray render & materials. 3ds Max 2012 - native application. Textures resolution: 1500x1500, 1000x2000 Product: Lord Family: Lord Manufacturer: Very Wood Designer: Luca Pevere, Paolo Lucidi Launched: 2015 Country: Italy Measurements: 81 cm H | 62 cm W | 61 cm D 32" H | 24.5" W | 24" D
May 26, 2020 Ekleme Tarihi
Jan 13, 2021 son Güncelleme

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