-->
MimariAraçlarKarakterlerUçakMobilyaElektronikHayvanlarBitkilerSilahlarSpor DallarıGıdaAnatomi
Yer işareti
Yer imi kaldırıldı

Büyük Sonsuz Depo 3D model

0
Büyük Sonsuz Depo royalty-free 3d model - Preview no. 1
Büyük Sonsuz Depo royalty-free 3d model - Preview no. 2
Büyük Sonsuz Depo royalty-free 3d model - Preview no. 3
Büyük Sonsuz Depo royalty-free 3d model - Preview no. 4
Büyük Sonsuz Depo royalty-free 3d model - Preview no. 5
Büyük Sonsuz Depo royalty-free 3d model - Preview no. 6
Büyük Sonsuz Depo royalty-free 3d model - Preview no. 7
Büyük Sonsuz Depo royalty-free 3d model - Preview no. 1
Büyük Sonsuz Depo royalty-free 3d model - Preview no. 2
Büyük Sonsuz Depo royalty-free 3d model - Preview no. 3
Büyük Sonsuz Depo royalty-free 3d model - Preview no. 4
Büyük Sonsuz Depo royalty-free 3d model - Preview no. 5
Büyük Sonsuz Depo royalty-free 3d model - Preview no. 6
Büyük Sonsuz Depo royalty-free 3d model - Preview no. 7
50
00
Royalty Free LisansTüm genişletilmiş kullanımlar
Basit iadeler
En iyi fiyat garantisi
Kutunun dışında çalışır
0 ziyaret
NULL_

Özellikler

  • Geometripolygonal
  • Çokgenler7,984
  • Tepe Noktaları5,484
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lernone

Biçimler ve Dosyalar

Cinema 4D
(.c4d)
1 MB

default_scanline
Infinite Warehouse.c4d
Cinema 4D
3 MB

textures.zip

Açıklama

My intention with this warehouse was to create a scene that seemed infinitely big in at least one direction. I modeled the structure in Rhino where each object was a closed polysurface. It was then exported as an OBJ and thus came into C4D as editable meshes. I then used the clone tool in C4D to repeat it to the horizon. Using the clone tool really helped manage the file size and kept it from slowing down my computer as i continued to increase the length of the warehouse! If it still isn't long enough for you, it is relatively easy to extend it further. The truss structure and lights are all included in a single clone, so by just extending the one clone object further you will extend all the detail items together. Walls and roof will have to be updated manually to fit the new length, but that will only require a simple move.
Dec 18, 2019 Ekleme Tarihi
May 18, 2022 son Güncelleme

Yorumlar

Bu ürün için henüz hiç yorum yapılmamış.
Neden buzu kıran ilk kişi değilsin?