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Araç Kutusu 3D model

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Royalty Free LisansTüm genişletilmiş kullanımlar
Basit iadeler
En iyi fiyat garantisi
Kutunun dışında çalışır
82 ziyaret
Luchador

Özellikler

  • Geometripolygonal
  • Çokgenler920
  • Tepe Noktaları942
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lernon-overlapping

Biçimler ve Dosyalar

OBJ
(.obj)
12 MB

toolbox_obj.zip
FBX
(.fbx)
12 MB

toolbox_fbx.zip
3ds Max
(.max)
12 MB

default_scanline
toolbox_2015_max.zip

Açıklama

Toolbox is a high quality, low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision. The main renders and wireframes were done in Marmoset Toolbag 2. ||SPECS|| Low Poly Model (1 Object) toolbox || Geometry || 2052 Total Tris 1128 Total Polys 1178 Total Verts Polygons are all quads or tris, no n-gons Model unwrapped manually to make most efficient use of the UV space. All materials and objects named appropriately Scaled to approximate real world size (inches) Dimensions: 23'' x 11'' x 12'' Tested in Marmoset Toolbag 2 (see renders) Tested in Unreal Engine 4 No special plug-ins needed to use this product .obj and .fbx versions exported from 3ds Max 2015 || Textures || 1024x1024 diffuse, specular, gloss, normal and AO (ambient occlusion) maps two sets of textures: one relatively dirty and the other relatively clean Textures designed for physically based rendering (PBR) Textures in .tga format Model texture paths are stripped * Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor. Unreal Engine 4 and Source Engine will need the green channel inverted.
Oct 01, 2019 Ekleme Tarihi
Feb 01, 2022 son Güncelleme

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