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运动鞋鲑鱼 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
24 访问量
Dannan

规格

  • 几何polygonal_quads/tris
  • 多边形4,064
  • 顶点4,178
  • 纹理No
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

Zbrush
(.ztl)
117 MB

sneakers_Salmon.zip
OBJ
(.obj)
101 MB

SUBD6.zip
OBJ
(.obj)
26 MB

SUBD5.zip
OBJ
(.obj)
6 MB

SUBD4.zip
OBJ
(.obj)
1 MB

SUBD3.zip
OBJ
(.obj)

SUBD2.zip
OBJ
(.obj)

SUBD1.zip
(.unknown)

Video-Tutorial-Links.zip

描述

PRODUCT OVERVIEW -------------------------------- This is a 3d sculpt of a salmon colored sneaker. GEOMETRY LIST ------------------------ Sneakers .ZTL DETAILS --------------------- Product is provided in obj and .ztl format. You need to have Zbrush 4r6 or above to open .ztl file. Subdivision levels range from 1 to 7 This product opens with all the subtools/meshes on their lowest subdivision level. subdivisions of each subtool ranges from 1 to 6 subdivision levels and can be exported from zbrush to your 3d package of choice. Either by exporting .obj files or using the GoZ feature in Zbrush. **Links to free video tutorials on how to use GoZ in zbrush with Maya,3ds Max and Cinema 4D provided with product download UV MAPPING --------------------- All subdivision levels have been UVed POLYPAINT --------------------- Sneakers have been polypainted **Links to free video tutorials on how to convert polypaint to textures and export them out of zbrush provided with product download **Links to free video tutorials on how to use MutiMap exporter, that ships with zbrush, to export other detail tetures(Normal, Dispalcement, Bump, etc) provided with product downlaod POLYGON COUNT ---------------------------- The wireframe turnables shown in the last few preview images are of the meshes at their lowest subdivision level. The polygon and vertice count specified above is based on the combined poly count of the lowest subdivision level of this character, using the body geometry with no feet shown in the preview images. Polygon count ranges from SubD 1(4,064 polys) to SubD 7(16,615,424 polys) .OBJ DETAILS ------------------------- The .obj files of the character are provided in 6 different subdivision levels and the can be re-exported from the ztl file if needed.
Oct 15, 2019 添加日期
Oct 25, 2020 最后更新

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