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2016 Lexus RX 350 3D-Modell

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2016 Lexus RX 350 royalty-free 3d model - Preview no. 1
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Royalty Free LicenseNur redaktionell
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Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
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HKV Studios

Spezifikationen

  • Geometriepolygonal_quads/tris
  • Polygone156,106
  • Scheitelpunkte173,524
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsmixed

Formate & Dateien

3DS
(.3ds)
91 MB

2016_Lexus_RX_350_3DS.ZIP
FBX
(.fbx)
234 MB

2016_Lexus_RX_350_FBX.ZIP
OBJ
(.obj)
167 MB

2016_Lexus_RX_350_OBJ.ZIP
Cinema 4D
(.c4d)
92 MB

default_scanline
2016_Lexus_RX_350_C4D.ZIP
Lightwave
(.lwo)
92 MB

default_scanline
2016_Lexus_RX_350_LWO.ZIP
3ds Max
(.max)
19 MB

vray 2.20.02
2016_Lexus_RX_350_MAX_VRAY.ZIP
Maya
(.ma)
210 MB

mentalray 3.8.1.26
2016_Lexus_RX_350_MB.zip
3ds Max
(.max)
17 MB

default_scanline
2016_Lexus_RX_350_MAX_STANDARD.zip

Beschreibung

High detailed 3D model of 2016 Lexus RX 350 with interior. Main features: - Originally created with 3ds Max 2010 - Two .max files with V-Ray and Standard 3ds Max materials - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set for all objects) - Separate objects like body, wheels and doors. Total number of objects is 21. All objects are intelligently named - Doors can be opened - Unit system is set to metric (millimeters). Real-world scale - All textures and materials are included and assigned - 7 textures, which vary in resolution from 1710x1710px to 3072x3072px - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02 Special notes: - Cinema4D and LightWave medium and high poly files geometry consists of all quads - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required Polycounts: - .max format (only one file included with MeshSmooth level 1 applied to all objects): no MeshSmooth: 156,106 faces and 173,524 vertices MeshSmooth level 1: 622,832 faces and 658,663 vertices MeshSmooth level 2: 2,491,328 faces and 2,562,393 vertices - .fbx, .mb and .obj formats (3 files included for each format): low: 156,106 faces and 173,524 vertices medium: 622,832 faces and 658,663 vertices high: 2,491,328 faces and 2,562,393 vertices - .lwo and .c4d formats (3 files included for each format): low: 156,106 faces and 173,524 vertices medium: 622,832 faces and 658,663 vertices high: 2,491,328 faces and 2,562,393 vertices - .3ds format (3 files included): low: 310,620 faces and 263,334 vertices medium: 1,245,664 faces and 830,357 vertices high: 4,982,656 faces and 2,934,140 vertices
Sep 13, 2020 Datum hinzugefügt
Feb 03, 2025 letztes Update

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