2020 Vespa Primavera 125 Roller 3D-Modell
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone85,422
- Scheitelpunkte89,836
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsmixed
Beschreibung
High detailed 3D model of 2020 Vespa Primavera 125. Main features: - Originally created with 3ds Max 2015 - Two MAX files with Corona and Standard 3ds Max materials - Subdivision modifier is available in the history for MAX, MB and C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier - Separate objects like body, engine and wheels. Total number of objects is 8. All objects are intelligently named - Unit system is set to metric (millimeters). Real-world scale - All textures and materials are included and assigned - 4 textures, which vary in resolution from 1024x1024px to 2048x3918px - Previews rendered in 3ds Max 2015 with Corona 5.0 Special notes: - OBJ format is recommended for import in other 3d software. If your software doesn't support OBJ format, please use 3DS format; OBJ format was exported from 3ds Max. The geometry for OBJ format is set to quads - MAX files can be loaded in 3ds Max 2015 or higher. In order to use Corona rendering setups and materials, Corona 3.0 or higher is needed - C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and Standard renderer used. Material reflections are set up using the new Reflectance channel introduced in R16 Polycounts: - MAX format (only one file included with MeshSmooth iteration 1 applied to all objects): no MeshSmooth: 85,422 faces and 89,836 vertices MeshSmooth iteration 1: 340,478 faces and 350,476 vertices MeshSmooth iteration 2: 1,361,912 faces and 1,381,868 vertices - MB format (only one file included with Subdivision iteration 1 applied to all objects): no Subdivision: 85,422 faces and 89,836 vertices Subdivision iteration 1: 340,478 faces and 350,476 vertices Subdivision iteration 2: 1,361,912 faces and 1,381,868 vertices - C4D format (only one file included with Subdivision iteration 1 applied to all objects): no Subdivision: 85,422 faces and 89,836 vertices Subdivision iteration 1: 340,478 faces and 350,476 vertices Subdivision iteration 2: 1,361,912 faces and 1,381,868 vertices - FBX and OBJ formats (3 files included for each format): low: 85,422 faces and 89,836 vertices medium: 340,478 faces and 350,476 vertices high: 1,361,912 faces and 1,381,868 vertices - 3DS format (3 files included): low: 169,634 faces and 143,295 vertices medium: 680,956 faces and 453,366 vertices high: 2,723,824 faces and 1,595,577 vertices
Bewertungen
Es liegen noch keine Bewertungen für dieses Produkt vor.
Warum nicht der erste sein, der das Eis bricht?
























