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4 Arme Roboter 3D-Modell

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Steno Scarduelli

Spezifikationen

  • Geometriepolygonal_quads only
  • Polygone139,584
  • Scheitelpunkte71,748
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

3DS
(.3ds)

4_Arms_Bot_ 3ds.rar
X file
(.x)

4_Arms_Bot_ DirecX.rar
OBJ
(.obj)

4_Arms_Bot_ Obj.rar
FBX
(.fbx)

4_Arms_Bot_Fbx.rar
Blender
(.blend)
9 MB

cycles rendererVersion
4_Arms_Bot_ Blend.rar
Blender
11 MB

4_Arms_Bot_Textures.rar

Beschreibung

A cartoonish four arms robot. This model is fit for general visualization but not real time/video games. Rendered and issued in Subdivision form. Geometry is full quads. (Subdivision is only present in the original .Blend file. Exchange formats contain the model in poligonal form at Subd level 0) Poligon/vertices count in the description refers to the model with two SubD levels applied. Specifics for poligonal form are: Triangles: 8,724 Vertices: 4,875 Modelled in real world scale. The robot is roughly 1.8 meters tall. Exported at the origin with frozen transforms. This model is completely unwrapped with non overlapping UVs. The model itself is divided into 2 objects: The wheel and the rest of the robot. Both objects share the same material. Objects, textures and material are logically named. Each object only has one material applied. Textures, objects and material names match. One material, one set of 2048x2048 .Png textures in PBR format: Base Colour, Roughness, Metallic, Normal (OpenGL), Height. Textures for all formats of this product are packed into a dedicated zipped archive (in the Support Files section). Blender Cycles materials might need rebuilding when imported into an application other than Blender, but is exported correctly to .Fbx as a Phong material. The three points lighting rig I used to render both the thumbnails and the turntable are included in the .Blend file.
Dec 22, 2019 Datum hinzugefügt
Oct 07, 2022 letztes Update

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