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.45 ACP 3D-Modell

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.45 ACP royalty-free 3d model - Preview no. 1
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.45 ACP royalty-free 3d model - Preview no. 16
.45 ACP royalty-free 3d model - Preview no. 1
.45 ACP royalty-free 3d model - Preview no. 2
.45 ACP royalty-free 3d model - Preview no. 3
.45 ACP royalty-free 3d model - Preview no. 4
.45 ACP royalty-free 3d model - Preview no. 5
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.45 ACP royalty-free 3d model - Preview no. 9
.45 ACP royalty-free 3d model - Preview no. 10
.45 ACP royalty-free 3d model - Preview no. 11
.45 ACP royalty-free 3d model - Preview no. 12
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Royalty Free LicenseNur redaktionell
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Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
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at1012

Spezifikationen

  • Geometriepolygonal_quads only
  • Polygone1,536
  • Scheitelpunkte1,540
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

Blender
(.blend)
94 MB

cycles
45acp_blend.zip
FBX
(.fbx)
94 MB

45acp_fbx.zip
OBJ
(.obj)
94 MB

45acp_obj.zip

Beschreibung

*** PRODUCT DESCRIPTION *** .45 ACP cartridge created in Blender 2.80. Based on real world object and dimensions. Asset include both original cartridge as well as spent casing. Suitable for use in any visual presentation including: advertising, media, games, etc. *** SPECS *** Scene consists of 1 cartridge object and 1 spent casing object parented to a single root object. Each object has appropriate materials assigned and pivot is set to the center of each objects base. One HDRI image included with file for cycles rendering. Cartridge object contains: - 624 quads - 626 vertices Casing object contains: - 912 quads - 914 vertices *** TEXTURES *** All textures are 4096 x 4096 pixels. Texture maps are based off of a PBR workflow and include base color, roughness, and normal maps. *** ADDITIONAL NOTES *** Model units are specified in millimeters. Dimensions of the subdivided cartridge and casing are (12.19mm x 12.19mm x 32.39mm) and (12.19mm x 12.19mm x 22.81mm), respectively. Only default Pose included. Other poses shown are possible by rotating elements as pivots are placed properly. Note that some material channels in .fbx and .obj cannot completely encode materials saved with Blender and may need to be manually connected.
Dec 02, 2019 Datum hinzugefügt
Aug 09, 2021 letztes Update

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