Apple iPhone 11 Schwarz 3D-Modell
0
Royalty Free LicenseNur redaktionell
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone46,388
- Scheitelpunkte56,997
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsmixed
Beschreibung
High Detailed Apple iPhone 11 Black Cellphone 3D model with TurboSmooth modifier.
Quality and accurate modeling, allows you to use model in any projects.
My professional Team elaborated all small details of the model.
The main format is 3ds Max 2010, also available in many formats.
Formats:
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3ds Max 2010 and all higher versions.
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* 3ds Max 2010 V-Ray (3 files- 1 single with light,camera,studio-setup & 1 single without light,camera,studio-setup and 1 group)
* 3ds Max 2010 Standard (2 files- single and group)
* Cinema 4D R11 (2 files- single and group)
* 3ds
* obj and
* fbx
The main format is 3ds Max 2010.
3ds Max 2010 V-Ray and Standard material scene are included into individual archive.
All textures, Materials and HDRI map are included.
* Also you will get one 3ds max V-Ray scene without any camera, light, HDRI and studio setup.
.c4d and .fbx formats contains medium high-poly.
.3ds and obj format comes from low poly.
Except HDRI all textures included separately for all formats into each zipped folder.
Other formats may vary slightly depending on your software.
Poly Count : 3ds Max version (For Each)
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With TurboSmooth OFF = 46,388
With TurboSmooth ON = 185,344 (Iterations=1)
With TurboSmooth ON = 741,376 (Iterations=2)
Geometry: 3ds Max version (For Each)
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Clean, polygonal, edge-loop, quads/tris based and smoothable (Subdivision ready) poly geometry.
Tris = 208 = 0.45%
Quads = 46,180 = 99.55%
NGons = 0 = 0%
Overlapping Faces = 0
Overlapping Vertices = 0
The Cinema4D version (For Each):
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Polygons = 185,344
Vertices = 206,462
Made up of only quads.
Final images rendered with V-Ray Adv 2.10.01.
No Photoshop or compositing used, Product is ready to render out-of-the-box.
V-Ray Light and camera are included in the file.
Model built to real-world scale (mm).
Model is placed to 0,0,0 scene coordinates.
Objects are in a layer and grouped for easy selection
Every part of the model is named properly and is in a group for easy selection.
Texture and material names correspond to model name.
The model is efficiently UV unwrapped.
Non-overlapping UV's are applied where it is necessary.
Texture resolution:
01. bm11_black: 4,096 X 4,096
02. scrn11_black: 1.500 X 3,246
Texture format: JPEG (.jpg).
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3ds Max 2010 and all higher versions.
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Nov 14, 2019
Datum hinzugefügt
Oct 01, 2022
letztes Update
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