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Apple Iphone 6 Space Grau 3D-Modell

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Apple Iphone 6 Space Grau royalty-free 3d model - Preview no. 1
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Royalty Free LicenseNur redaktionell
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
0 Besuche
Frezzy

Spezifikationen

  • Geometriepolygonal_quads/tris
  • Polygone56,079
  • Scheitelpunkte58,546
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsmixed

Formate & Dateien

(.gltf)
52 MB

001-gltf-extended.gltf.zip
(.gltf)
70 MB

001-gltf-extended.glb
(.gltf)
2 MB

001-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
2 MB

001-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
97 MB

001-max-extended.max.zip
(.usdz)
22 MB

001-usdz-extended.usdz
3DS
(.3ds)
1 MB

Iphone 6 Gray - 3DS.rar
FBX
(.fbx)
3 MB

Iphone 6 Gray - FBX.rar
OBJ
(.obj)
2 MB

Iphone 6 Gray - OBJ.rar
3ds Max
(.max)
3 MB

default_scanline 2012
Iphone 6 Gray - Standard.rar
3ds Max
(.max)
6 MB

vray 2.0
Iphone 6 Gray - Vray.rar
Cinema 4D
(.c4d)
3 MB

default_scanline R12
Iphone 6 Gray - C4D.rar
Lightwave
(.lwo)
2 MB

default_scanline 11
Iphone 6 Gray - Lightwave.rar
Maya
(.ma)
3 MB

maya_software 2012
Iphone 6 Gray - Maya.rar
Softimage
(.xsi)
3 MB

default_scanline 2015
Iphone 6 Gray - Softimage.rar

Beschreibung

Info about this item: Apple Iphone 6 (4.7 Inch) UPDATED: Apr 12 2015 - New textures: more realistic - New HDRI + Faster rendering ( Include in 3ds max + vray file ) + Simple setup lights ----------------------------- The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray. Fidelity is optimal up to a 2K render. Renders have no postprocessing. ----------------------------- File Formats: + 3ds Max 2012 + Vray 2.0 full setup lighting, camera + 3ds Max 2012 standard + Cinema 4D R12 standard ( materials and textures was setup ) + Maya 2012 standard ( materials and textures was setup ) + Lightwave 11 ( materials and textures was setup ) + FBX 2012 + OBJ 2012 + 3DS 2012 ----------------------------- Geometry: + No isolated vertices + No coincident vertices + No coincident/coplanar faces + Quads and Triangles only ( Clean edge flow, mostly quads, subdividable topology, no poles with more than 5 edges on the model, holding/support edges present to retain shape after subdivision ) + Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth/Turbosmooth function can be used to increase mesh resolution if necessary.) + Real-world scale ( We make 3d model from actual size and images reference. It is best for making video intro, marketing, animation, games... ) + Naming and Organization ( All geometry is contained in a single layer structure, with the layer having the same name as the product. ) + Textures and Materials ( No texture paths referenced by the model. All texture paths must be stripped from the model. ) ----------------------------- TEXTURES: - Textures highquality, enough for close-up render ( 2048-4096 pixels ) - UVWs mapping with mixed: overlapping and non-overlapping ----------------------------- About Bee3DD Studio: ( Working in 3d modeling since 2013 until now ) + We offer all electronics 3d model ( latest and oldest ). Our collection is biggest in the world. It is place where you can find anything about technology for your project ( earlier and faster than others ) + Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality.
Nov 12, 2021 Datum hinzugefügt
Sep 29, 2022 letztes Update

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