Arabischer Doktor manipuliert 3D-Modell
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Spezifikationen
- Geometriepolygonal_ngons used
- Polygone8,515
- Scheitelpunkte8,647
- TexturenYes
- ManipuliertenYes
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsoverlapping
Beschreibung
Stylized Character of Arab Doctor, Rigged and ready to be posed and animated, it also has 8 different blend shapes for unique facial experssions applied as morph targets, modeled with extra love.
Models has the lowest possible vertex count while maintaining subdivisions, to to make this character fit for any kind of production, starting from simple mobile Apps to detailed high-end close-up renders.
Originally created in Maya with Arnold render
it also has Maya Mental ray version and 3dsMax Vray version. and FBX version.
Has a texture and UV applied to head cover and eyes, other objects mainly has enhanced materials and skin shades.
Contains Separate objects as Body parts and accessories which all linked or skinned with the skeleton and move all together seamlessly.
Model is mainly all quads with a couple of insignificant Ngons.
Maya version has been fully skin weighted and rigged with advanced skeleton that has proper naming system, with full HumanIK and Blend shapes for facial expressions.
3dsMax version has also been bound to skeleton with fully weighted skins and morph modifier for facial expressions. (IK not included in Max version)
files are including lights and renders exactly as the thumbnail images, I also included a studio HDRI Map.
Dec 28, 2019
Datum hinzugefügt
Aug 26, 2021
letztes Update
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