Axt – Bereit für die Metaverse 3D-Modell
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone725
- Scheitelpunkte784
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
A High Quality model Real Full Detailed Model For a Full game scene Comes with All Textures ,materials , Cameras and Lighting with a High resolution HDRI Just press Render and you will Get the same result as Presentation images
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GENERAL:
- Textures 4K- PBR Materials- Ready to RENDER- Ready to Game- Included HDRI map and lighting
- All objects, textures and materials have their own names
- Originally created in 3ds Max 2015 V-Ray 3.60.03
- Model is built to real-world scale- Units used: cm
- Scene objects are organized by groups
- Geometry layer - Axe- Doesn't have third-party renderer or plug-ins- Doesn't have missing DLL- Doesn't have default names
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GEOMETRY ;
- Ngons : NONE
- Only Quad and Tris Quad : %98.60
Tris : %1.40
Subdivision level 0:- Polys: 725- Verts: 784
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FORMATS:
-3ds Max 2012 V-Ray 3.60.03
-3ds Max 2013 V-Ray 3.60.03
-3ds Max 2014 V-Ray 3.60.03
-3ds Max 2015 mental ray
-3ds Max 2015 V-Ray 3.2
-3ds Max 2016 V-Ray 3.60.03
-3ds Max 2017 V-Ray 3.60.03
-3ds Max 2018 V-Ray 3.60.03
-Cinema 4D R18 Advanced Render
-Cinema 4D R18 Arnold 5.3.1.1
-Unity 5.4
-Unreal 4.10
-3ds Max 2018 Arnold 5.3.1.1
-Maya 2017 Arnold 5.3.1.1
-Maya 2015 mental ray
-Maya 2015 V-Ray 3.2
EXCHANGE FORMATS
-USDz 1.0
-FBX Metallic v
-FBX Specular v
-OBJ-glTF 2.0
-FBX-Collada
-FLT
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MATERIALS & TEXTURES:- PBR materials (Real Time Engines)
- Textures Formats: PNG- High-resolution textures number:- Specular WorkFlow - 4 (+1 Axe_Metallic.Png For Blend Material)- Metallic WorkFlow - 5- HDRI Map - 1
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