Strand-Felsformation 3D-Modell
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone175,763
- Scheitelpunkte88,676
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsmixed
Beschreibung
A large coastal rock formation embedded on a sandy beach.
The real-world size is approximately 16x12 meters (52x40 feet or 629x472 inches)
This model is created from photogrammetry of a typical nordic coastal rock formation. The model has been retoplogized and has good topology and UV layout. The model uses normalmaps and displacement maps to create details at rendertime.
Rock texures: (single UV tile) 8192 x 8192 pixels.
Sand textures (tiling UV map) 4096 x 4096 pixels.
Bonus file:
Ocean plane created with a displacement map
Instructions for Ocean (3dsmax only)
To render the image like the preview image with the water.
1. Merge the ocean plane file in the scene and turn on Caustics.
2. Turn the number of photons from the sun to a high number like 10.000 (under Vray properties).
3. In the water material you need to turn off affect shadows under refraction settings. That way the caustics will affect the lighting under water. The photons/caustics are limited to the photon radius of the sun (a limitation of Vray). For larger radiuses you need higher numbers of Photons, which will take longer to calculate.
Dec 29, 2019
Datum hinzugefügt
Oct 01, 2022
letztes Update
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