Deutscher Bomber BF-110 3D-Modell
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone182,028
- Scheitelpunkte190,389
- TexturenYes
- ManipuliertenNo
- AnimiertYes
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
Hello, my dear Customer! I am happy to present you Animated BF-110 Aircraft 3d model. Ready for game-development, render and animation. That model will definitely save your time just a lot!
Model is not intended for subdivision! ------------------------------ USAGE ------------------------------------ - This model is suitable for use in PC/mobile game-development, vr/ar, cinema production, advertising, design visualization, forensic presentation, etc. --------------------------- TOPOLOGY -------------------------------- Aircraft 3d model consist of 35 objects total. TOTAL: - 182.028 faces (middle poly pipeline) --------------------------- MATERIALS and TD -------------------------------- Model use 2 materials total: BF110 and Glass. ------------------------ TEXTURES and UV ------------------------- The asset contains V-Ray and PBR textures archives.
Model is completely UV unwrapped.
Model use 1 texture set total.
All the textures have 8192x8192px resolution
TEXTURES (pbr): - Base_Color.png (4096x4096px) - met/rough - Metallic.png (4096x4096px) - met/rough - Roughness.png (4096x4096px) - met/rough - Normal.png (4096x4096px) - AO.png (4096x4096px)
TEXTURES (V-ray): - Diffuse.png (4096x4096px) - met/rough - Glossiness.png (4096x4096px) - met/rough - Normal.png (4096x4096px) ------------------------ Animations ------------------------- The model contains next animations just in Blender format:
- Propeller rotation.
-------------------------- DESCRIPTION ------------------------------
- Model is not intended for subdivision! - Model is fully textured with all materials applied
- Animated in Blender - MidPoly model, which works good for both game and visualisation purposes - No Ngons used, just Quads and Tris - Clear topology with no any artefacts, holes, overlapping polygons and so on - All materials and textures are intelligently named - PBR materials - No cleaning up necessary, just drop your models into the scene and start rendering - No special plugin needed to open scene
- Works perfect just out of the box - Real world scale 1:1 - Units of measurements are meters -------------------------------- NOTES ---------------------------------- The 'other' format on product page is .MTL Thx, You will like it!
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