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Britischer Mark 1 Panzer WW1 3D-Modell 3D-Modell

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Britischer Mark 1 Panzer WW1 3D-Modell royalty-free 3d model - Preview no. 1
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The3DBadger

Spezifikationen

  • Geometriepolygonal_ngons used
  • Polygone66,985
  • Scheitelpunkte72,438
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsmixed

Formate & Dateien

FBX
(.fbx)
6 MB

Mark1Tank_fbx.zip
OBJ
(.obj)
2 MB

Mark1Tank_groups_obj.zip
OBJ
(.obj)
2 MB

Mark1Tank_obj.zip
Maya
(.ma)
22 MB

vray 3.6
Mark1Tank_ma.ma
Maya
1235 MB

Textures.zip

Beschreibung

Ready to render PBR 3D model of the Mark 1 tank, created in Maya 2018. The Mark I was the world's first tank, a tracked, armed, and armoured vehicle, to enter combat. The name "tank" was initially a code name to maintain secrecy and disguise its true purpose. The type was developed in 1915 to break the stalemate of trench warfare. It could survive the machine gun and small-arms fire in "No Man's Land", travel over difficult terrain, crush barbed wire, and cross trenches to assault fortified enemy positions with powerful armament. Tanks also carried supplies and troops. ABOUT - This model was originally created to be used in modern render engines - High quality polygonal model built to accurate real-world scale - PBR textures - Game ready - Optimized, non-overlapping UVs except for the tank treads - Optimized mesh for maximum texel density - Relative texture paths - Clean scene that opens without any errors SPECIFICATIONS - This model was created using real-life reference and is modeled in a real-world scale using meters - The .mb/.ma scene contains 5 objects with correct naming and pivots for easy-use/animation - Total faces - 66985 - Total vertices - 72438 - Correct smoothing groups, centered pivot at 0,0,0 - 5 Groups (main tank, treads left, treads right, cannon left, cannon right) - All parts can be seperated easily to make custom groups if needed - 2 Display layers - Mark 1 tank model, cameras + lights - May contain some poles on flat surfaces, but does not affect the model's renders whatsoever FILE FORMATS - .mb (maya, native) - .obj - .fbx RENDERS - All shown images are rendered using V-Ray TEXTURES - All necessary maps are included to make sure the model can render in any modern engine - PBR 8K .png (Diffuse, Metallic, Roughness, AO, Normal, Glossiness, IOR, Reflection) - Unity 8K .png (BaseColor, Roughness, Metalness, Normal, AO) - UE4 8K .png (BaseColor, OcclusionRoughnessMetallic, Normal) Thank you for your support. The3DBadger
Nov 13, 2021 Datum hinzugefügt
Jul 24, 2026 letztes Update

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