-->
Die ArchitekturFahrzeugeZeichenFlugzeugMöbelElektronikTierePflanzenWaffenSportLebensmittelAnatomie
Vorgemerkt
Lesezeichen entfernt

Brown Bess Muskete 3D-Modell

0
Brown Bess Muskete royalty-free 3d model - Preview no. 1
Brown Bess Muskete royalty-free 3d model - Preview no. 2
Brown Bess Muskete royalty-free 3d model - Preview no. 3
Brown Bess Muskete royalty-free 3d model - Preview no. 4
Brown Bess Muskete royalty-free 3d model - Preview no. 5
Brown Bess Muskete royalty-free 3d model - Preview no. 6
Brown Bess Muskete royalty-free 3d model - Preview no. 7
Brown Bess Muskete royalty-free 3d model - Preview no. 1
Brown Bess Muskete royalty-free 3d model - Preview no. 2
Brown Bess Muskete royalty-free 3d model - Preview no. 3
Brown Bess Muskete royalty-free 3d model - Preview no. 4
Brown Bess Muskete royalty-free 3d model - Preview no. 5
Brown Bess Muskete royalty-free 3d model - Preview no. 6
Brown Bess Muskete royalty-free 3d model - Preview no. 7
Royalty Free LicenseAlle erweiterten Anwendungen
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
0 Besuche
loretah

Spezifikationen

  • Geometriepolygonal_quads/tris
  • Polygone2,992
  • Scheitelpunkte2,974
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

FBX
(.fbx)

FBX.zip
Maya
(.ma)

maya_software
MA.zip
Maya
(.ma)

maya_software
MB.zip
OBJ
(.obj)

OBJ.zip
OBJ
112 MB

Textures.zip

Beschreibung

Weapon modeled after the British Short Land Pattern Musket. I included two versions, one in mostly quads with 2992 faces and the other is fully triangulated with 5854 triangles. If you animate it and then export into Unreal Engine, do not export tangents and binormals. The included format "Other" is the Zip file with the texture maps. The texture maps included are at 4096px resolution, and are both available in PBR mode (Base Color, Metallic, Normal, Roughness) and spec/gloss (Diffuse, Glossiness, Normal, Specular). I have added the ambient occlusion map in case you have a use for it. There are 2 versions of the normals map included, with Y+ (OpenGL) and Y- (DirectX) to chose from depending on the software you're using. The renders shown in the previews were made in realtime using Marmoset Toolbag.
Dec 20, 2019 Datum hinzugefügt
Dec 01, 2021 letztes Update

Bewertungen

Es liegen noch keine Bewertungen für dieses Produkt vor.
Warum nicht der erste sein, der das Eis bricht?