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Schottlicht 3D-Modell

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Spezifikationen

  • Geometriepolygonal_quads only
  • Polygone1,382
  • Scheitelpunkte1,462
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsmixed

Formate & Dateien

OBJ
(.obj)

Bulkhead_Light_Obj.zip
FBX
(.fbx)

Bulkhead_Light_Fbx.zip
Collada
(.dae)

Bulkhead_Light_Dae.zip
Blender
(.blend)

Bulkhead_Light_Blend.zip

Beschreibung

This is a model of a Bulkhead Light. Originally created with Blender 2.75. || USAGE || This model is suitable for use in broadcast, high-res film close-ups, advertising, design visualization etc. || SPECS || This model contains 6 separate objects. This model is intended for subdivision. This model contains -Subdivision level 0 - 1382 polygons. -Subdivision level 1 - 5528 polygons. -Subdivision level 2 - 22112 polygons. This model contains Blender Cycles materials. || PRESENTATION IMAGES || All preview images are rendered with Blender Cycles Renderer. Uses subdivision level 2 model. Product is ready to render. Render setup is included as a separate Blender file, which is needed to produce images that match the thumbnails. || TEXTURES || glass_bump.png 1024x1024 || GENERAL || Model is built to real-world scale(the unit system is metric). No third-party renderer or plug-ins needed. || ADDITIONAL NOTES || Other file formats (subdivision level 0 model included). May be needed to reassign textures and will not render like the preview images. -DAE -FBX -OBJ
Aug 04, 2020 Datum hinzugefügt
Mar 01, 2022 letztes Update

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