Taschenrechner 3D-Modell
0
Royalty Free LicenseAlle erweiterten Anwendungen
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads only
- Polygone7,012
- Scheitelpunkte7,551
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
MODEL DESCRIPTION
This is a calculator.
Highly detailed basic model.
This model is designed by Syrak Models and is original.
MESH
There are 7551 verts.
There are 7012 polys.
The model is one object.
The model is set to real world scale.
The origin has been placed at the base of the object.
The model has been designed to have sub division / turbo smooth, but it has been supplied without it. Without sub division / turbo smooth it could be used as a low poly asset, or with sub division / turbo smooth it could be used as a high poly asset suitable for close up shots.
This model has been set out in a logically. All meshes, objects, materials and textures have been named correctly.
This model contains only 4 sided polygons(QUADS), **there are NO triangles or N-gons.**
ANIMATION
This product is not rigged.
TEXTURES / MATERIALS
1 x 4096 x 4096 diffuse map.
1 x 4096 x 4096 button mask. To separate the button material.
1 x 4096 x 4096 Axiss mask. To separate the text from the plastic.
1 x 4096 x 4096 screen mask. To separate the screen material.
1 x 4096 x 4096 button text mask. To separate the text from the buttons.
The textures are made very large so the maximum amount of detail can be seen. If you don't need such large texture just re-scale them to an appropriate size in powers of 2 (2048 x 2048, 1024 x 1024, 512 x 512, etc...) keep the aspect ratio the same to avoid any weird stretching.
To get the same look that is in the render you will need to apply the materials correctly in your own software as each software package handles diffuse textures, masks and alpha textures differently it is up to you to work out what will work.
All textures are designed and made by Syrak Models.
The materials will have to be applied manually.
RENDERED
Model is rendered in Cycles / Blender internal.
Oct 02, 2019
Datum hinzugefügt
Feb 05, 2022
letztes Update
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