Desert Thing Six 3D-Modell
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads only
- Polygone50,176
- Scheitelpunkte50,499
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
•This is a 3d model of an unknown structure in a desert, named Desert Thing Six.
•Originally created with 3ds Max 2010.
|| USAGE ||
•This model is suitable for use in broadcast, high-res film scenery, advertising, design visualization, and more.
•This model is using a scale of 1 unit = 1 meters. The Desert Thing Six model is 10 meters wide and 8,3 meters tall. The desert landscape is 300 meters wide.
|| SPECS ||
•This model contains 2 separate logically named objects.
•All objects are centered at 0,0,0.
•This model contains 50176 polygons with TurboSmooth OFF.
• The Desert Thing Six model contains 24576 polygons (quads) with TurboSmooth OFF.
• The desert landscape model contains 25600 polygons (quads) with TurboSmooth OFF.
•This model contains in total 200704 polygons with TurboSmooth ON (set to 1 iteration).
•This model contains in total 50176 quads, 0 tris and 0 ngons.
•This model contains mental ray materials.
|| PRESENTATION IMAGES ||
•All preview images are rendered with the mental ray renderer.
•No Photoshop or compositing used, product is ready to render out-of-the-box. Camera and lighting are included in the file.
|| TEXTURES ||
•8192x8192 PNG: 2 textures (normal maps).
•4096x4096 PNG: 2 textures (diffuse maps).
•4096x4096 JPG: 1 texture (bump map).
•300x300 HDR: 1 texture (halo/glare map).
|| GENERAL ||
•Model is built to real-world scale.
•Units used: Meters.
•Mental ray renderer used, no 3rd-party renderer needed for this product.
Oct 27, 2019
Datum hinzugefügt
Dec 01, 2021
letztes Update
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