Explosive Requisiten 3D-Modell
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone1
- Scheitelpunkte1
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
Explosive props. Game Ready with PBR materials.(Metalness and Specular)
Oil Barrel: - Polygons: 3 56
- Vertices: 342
Gas Cylinder: - Polygons: 786
- Vertices: 804
Oxygen Tank: - Polygons: 358
- Vertices: 363
Jerry Can: - Polygons: 462
- Vertices: 363
Specular textures are included in 'specular-glossiness.rar'.
The normal map was baked from a high poly model.
- Preview images rendered with Marmoset Toolbag 2 & Unreal Engine 4.
- Unwrapped UVs, non-overlapping.
- Model has real-world scale and is centered at 0,0,0.
- Models are separated on layers, very easy to work with.
- Textures use meaningful names.
- Stripped texture path names.
- Units: Centimetre.
- Background and HDRI are not included in the file.
- Descriptive and unique object names.
- Textures resolution: 4096x4096; Format: .PNG;
*4 textures for metalness ( base color/ metallic/ roughness/ normal) per object.
*4 textures for specular ( diffuse/ glossiness/ specular/ normal) per object.
- Model tested Marmoset Toolbag 2 & Unreal Engine 4.
Nov 12, 2021
Datum hinzugefügt
Mar 05, 2022
letztes Update
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