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Fantasy-Schild 3D-Modell

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Royalty Free LicenseAlle erweiterten Anwendungen
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
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Akisara

Spezifikationen

  • Geometriepolygonal_quads only
  • Polygone17,548
  • Scheitelpunkte17,979
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

3ds Max
(.max)
176 MB

corona 2
Fantasy_Shield_corona.zip
FBX
(.fbx)
6 MB

Fantasy_shield.FBX
OBJ
(.obj)
4 MB

Fantasy_shield.obj
Maya
(.ma)
176 MB

arnold 5.2.2
Fantasy_Shield_maya.zip
3ds Max
(.max)
176 MB

vray 3.60.03
Fantasy_Shield_v-ray.zip

Beschreibung

High detailed fantasy shield FEATURES - Nice, clean topology with quads only. No n-gons. - Perfect model subdivision for a better/smoother result. - The model was built on a real-world scale on the centimetric unit system (scene units - centimeters). - Actual shield size is: ~7 cm length, ~ 22 cm width, ~58 cm height. - The model is fully textured with all materials applied. - All models elements are grouped in one group on a single layer, so it's easily to moving all objects in the model together and merge in the scene. - No unexpected objects in the scene. Lights, cameras, are not included. -For renders used HDRI map from hdrihaven portland_landing_pad_4k that is included. NOTES -It's strongly recommended to apply at least 1 subdivision level (like turbosmooth in 3ds max) before rendering -As Corona renderer (v-ray) is 3rd party render, you must have them or a higher version to render this model as it is. - All texture paths are stripped from the model. - .zip archive contains some textures that are not used in the model but may be useful in other renderers. - Textures made with PBR workflow in both metallic and gloss variations. But for other renderers, small texture adjustment still may be needed. -Slight levels/curves adjustments on preview images. No overpaint. -In order to render model from the file as in preview images need to set some additional lights in the scene MATERIALS Shield 4096*4096 (AO, base color, diffuse, gloss, ior, metal, normal, reflect, rough, spec, opacity ) , All - .png
Nov 07, 2019 Datum hinzugefügt
Dec 01, 2021 letztes Update

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