Weibliche Brünette ohne Rig 3D-Modell
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal
- Polygone48,982
- Scheitelpunkte54,027
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
Female Brunette (No Rig)
Modelled in Maya 2014 and sculpted in ZBrush. Rendered with a simple GI/FG setup in Maya with Mental Ray. Exported and replicated in 3DS Max 2014 for Mental Ray.
Other formats are available for your convenience.
This model has no rig. The ZBrush file is included if you wish to create blendshapes and morphs for your own rig.
The model has been set up in both Maya and 3DS Max using a MR SSS shader. Epidermal, subdermal and backscatter textures are included. Displacement, bump and specular maps are also included.
All UVs are unwrapped and laid out cleanly. Textures for the body are 4K. Teeth and gums textures are 2K. Eye textures are 1K and include 4 different eye colours.
The hair is set up in 3DS Max using Hair and Fur (WSM). The Hair in Maya is set up using nHair and PaintFX.
The model is actual size.
I hope you enjoy using it!
Nov 13, 2021
Datum hinzugefügt
Jul 02, 2023
letztes Update
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