Geflanschter Streitkolben 3D-Modell
0
Royalty Free LicenseAlle erweiterten Anwendungen
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads only
- Polygone7,735
- Scheitelpunkte8,147
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
Medieval Flanged Mace from the 14th Century with a leather wrapped grip.
* The stack is not collapsed and you will be able to remove or tweak the subdivisions (turbo smooth modifiers) if needed.
* Everything is named and organized into groups, layers.
* The model is UV unwrapped. (more texture details see below)
* The model is built to real-world scale (units used: centimeters)
* Lights, camera and background are included in the file.
* No special plugins required.
= SPECIFICATION =
Polycount:
* Flanged Mace: 7'605 (Quads) 30'420 at a subdivision level of 1
* Background / Stage : 130 (Quads)
The model is provided with the following shaders and textures:
Multi/Sub Material composed of...
Mace Metal Shader: (VRayBlendMtl)
* diffuse map (4096x4096 / png)
* reflection map (4096x4096 / png)
* bump map (4096x4096 / png)
* blend mask (4096x4096 / png)
* dust (VRayMtl)
* dust mask - procedural noise
Gold Shader: (VRayBlendMtl)
* diffuse map (4096x4096 / png)
* dust (VRayMtl)
* dust mask - procedural noise
Mace Leather Shader: (VRayMtl)
* diffuse map (4096x4096 / png)
* reflection map (4096x4096 / png)
* normal map (4096x4096 / png)
* bump map - procedural noise
* glossiness map (4096x4096 / png)
* displacement map - procedural noise
Stage: (VRayMtl)
* reflection - falloff map
Enviroment: (VRayHDRI)
* hdri map (800x400 / hdr)
= ADDITIONAL NOTES =
All images are rendered with V-Ray 3.5
Nov 30, 2019
Datum hinzugefügt
Dec 01, 2021
letztes Update
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