Futuristisches Cyber-Auto-Konzept PBR 3D-Modell
0
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone187,202
- Scheitelpunkte196,820
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
High quality 3D model of conceptual cybercar
The model was originally modeled in hard surface with 3ds Max, textured in Substance Painter and rendered with V-Ray and Marmoset.( PBR texture.)
My own concept does not repeat any existing work. You can use it without a doubt about copyright.
FEATURES
- Model correctly scaled for an accurate representation of the original object
- High detailed engine
- Intended for subdivision
- Clean topology and perfect UV (some parts are mirrored)
- Model was built in a real world scale on metric unit system (unit - centimeters)
- Model is fully textured with all materials applied.
-Textures and materials are included and mapped in both format.
- No cleaning up necessary just drop your models into the scene and start rendering.
MATERIALS AND TEXTURES
- "body" group 4096*4096 (diffuse, gloss, specular, normal)
- "wheels" group 4096*4096 (diffuse, gloss, specular, normal)
- "interior" group 4096*4096 (diffuse, gloss, specular, normal
- "glass" 2048*2048 (diffuse, gloss, specular, refraction, normal, emissive)
- "engine" 4096*4096 (diffuse, gloss, specular, normal)
- "light" 512*512 (diffuse, gloss, specular, normal? emissive)
All texture in PNG format.
SUPPORTING FILES
- added metalness-roughtness + AO texture set
PRESENTATION IMAGES:
All preview images are rendered with V-Ray and Marmoset Toolbag 3.
HDRI, light and cameras are not included.
Sep 15, 2020
Datum hinzugefügt
Aug 12, 2021
letztes Update
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