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Goorin Brothers Privat 3D-Modell

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Royalty Free LicenseNur redaktionell
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
648 Besuche
3dMag

Spezifikationen

  • Geometriepolygonal_quads only
  • Polygone676
  • Scheitelpunkte689
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

3DS
(.3ds)
72 MB

Goorin Brothers Private 3DS.zip
Maya
(.ma)
72 MB

mentalray
Goorin Brothers Private Maya.zip
OBJ
(.obj)
72 MB

Goorin Brothers Private OBJ.zip
3ds Max
(.max)
72 MB

default_scanline
Goorin Brothers Private.zip

Beschreibung

|| PRODUCT DESCRIPTION || This is a model of a Goorin Brothers Private Originally created with 3ds Max 8.0 || USAGE || This model was designed for use as a real-time asset in a [videogame or simulation] This model is suitable for use in high-res film close-up, advertising, design visualization, presentation, etc This model is an accurate representation of cap using a scale of 1unit = 1 centimeter. || SPECS || This model contains 676 polygons with TurboSmooth OFF. This model contains 21632 polygons with TurboSmooth ON (set to 2 iterations.) This model contain 676 quads, 0 tris, and 0 ngons This model contains Standard materials only. || PRESENTATION IMAGES || Human head NOT included in the file. All preview images are rendered with mental ray Renderer. Compatible with the Default Scanline Renderer. Product is ready to render out-of-the-box. LIghts and cameras are not included in the file. || TEXTURES || 4096x4096 JPG (9) Main object and detail areas (Diffuse, Specular, Bump, Normal) 6 different color of texture (Black, Brown, Grey, Khaki, Navy, Olive Green) || GENERAL || Model is built to real-world scale Units used: Centimeters. Model is 18.4 centimeters tall. No third-party renderer or plug-ins needed. || ADDITIONAL NOTES || File formats other than 3ds Max exported as base mesh (not smoothed) You can use it for your 3D character. Use some of the modifiers, such as free form deformers or soft selection, adjust the shape of cap with the shape of the head of your character.
Mar 27, 2018 Datum hinzugefügt
Nov 10, 2021 letztes Update

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