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Grand Seiko 3D-Modell

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Grand Seiko royalty-free 3d model - Preview no. 1
Grand Seiko royalty-free 3d model - Preview no. 2
Grand Seiko royalty-free 3d model - Preview no. 3
Grand Seiko royalty-free 3d model - Preview no. 4
Grand Seiko royalty-free 3d model - Preview no. 5
Grand Seiko royalty-free 3d model - Preview no. 6
Grand Seiko royalty-free 3d model - Preview no. 7
Grand Seiko royalty-free 3d model - Preview no. 8
Grand Seiko royalty-free 3d model - Preview no. 9
Grand Seiko royalty-free 3d model - Preview no. 10
Grand Seiko royalty-free 3d model - Preview no. 11
Grand Seiko royalty-free 3d model - Preview no. 12
Grand Seiko royalty-free 3d model - Preview no. 1
Grand Seiko royalty-free 3d model - Preview no. 2
Grand Seiko royalty-free 3d model - Preview no. 3
Grand Seiko royalty-free 3d model - Preview no. 4
Grand Seiko royalty-free 3d model - Preview no. 5
Grand Seiko royalty-free 3d model - Preview no. 6
Grand Seiko royalty-free 3d model - Preview no. 7
Grand Seiko royalty-free 3d model - Preview no. 8
Grand Seiko royalty-free 3d model - Preview no. 9
Grand Seiko royalty-free 3d model - Preview no. 10
Grand Seiko royalty-free 3d model - Preview no. 11
Grand Seiko royalty-free 3d model - Preview no. 12
Royalty Free LicenseNur redaktionell
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Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
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boris_c

Spezifikationen

  • Geometriepolygonal
  • Polygone120,935
  • Scheitelpunkte67,833
  • TexturenYes
  • ManipuliertenYes
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

Maya
(.ma)
4 MB

arnold
GS_arnold.mb
Maya
(.ma)
4 MB

GS_redshift.mb
FBX
(.fbx)
3 MB

Grand_Seiko.fbx
OBJ
(.obj)
10 MB

Grand_Seiko.obj

Beschreibung

This is high poly model of Japan watch Grand Seiko Four PBR textures resolution of 4096. All textured in Substance painter. Scenes already tuned to be render in Arnold and Redshift. Also might be render with any other render-engine with PBR support texturing(albedo, metalness, roughness, normal). Even with real-time render engines or game's engines with PBR. All moving parts(bezel, arrows, buttons and glass) is separated for animations.
Dec 29, 2019 Datum hinzugefügt
Feb 12, 2022 letztes Update

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