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Green Barrel PBR 3D-Modell

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Green Barrel PBR royalty-free 3d model - Preview no. 1
Green Barrel PBR royalty-free 3d model - Preview no. 2
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Green Barrel PBR royalty-free 3d model - Preview no. 10
Green Barrel PBR royalty-free 3d model - Preview no. 11
Green Barrel PBR royalty-free 3d model - Preview no. 12
Green Barrel PBR royalty-free 3d model - Preview no. 1
Green Barrel PBR royalty-free 3d model - Preview no. 2
Green Barrel PBR royalty-free 3d model - Preview no. 3
Green Barrel PBR royalty-free 3d model - Preview no. 4
Green Barrel PBR royalty-free 3d model - Preview no. 5
Green Barrel PBR royalty-free 3d model - Preview no. 6
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Green Barrel PBR royalty-free 3d model - Preview no. 8
Green Barrel PBR royalty-free 3d model - Preview no. 9
Green Barrel PBR royalty-free 3d model - Preview no. 10
Green Barrel PBR royalty-free 3d model - Preview no. 11
Green Barrel PBR royalty-free 3d model - Preview no. 12
Royalty Free LicenseAlle erweiterten Anwendungen
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Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
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yaschan

Spezifikationen

  • Geometriepolygonal_tris only
  • Polygone1,738
  • Scheitelpunkte1,180
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

FBX
(.fbx)
12 MB

green_barrel.fbx.zip
Maya
(.ma)
12 MB

maya_hardware
green_barrel.ma.zip
OBJ
(.obj)
12 MB

green_barrel.obj.zip
Lightwave
(.lwo)
12 MB

default_scanline
green_barrel.lwo.zip
3ds Max
(.max)
12 MB

default_scanline
green_barrel.max.zip

Beschreibung

Industrial painted metal barrel with worn look. This type of barrel can be used to store liquids such as oil or gasoline or such. Game ready model with PBR metal-roughness textures (2048x2048 .png). Basecolor, roughness, normal and metalness maps are included. FBX format was tested in Unreal Engine 4. .FBX has real world scale, no scaling necessary. 1180 verts, 1738 tris. Renders were done using Marmoset Toolbag 2. Please note that the normal map has baked normals from high poly model with Xnormal TMikk Tangent basis. Mesh normals were made using smoothing groups in Max.
May 26, 2020 Datum hinzugefügt
Feb 27, 2022 letztes Update

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