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Zelt wachsen lassen 3D-Modell

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3dsam79

Spezifikationen

  • Geometriepolygonal_tris only
  • Polygone192,539
  • Scheitelpunkte193,088
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

Collada
(.dae)
46 MB

GrowTent.DAE
DXF
(.dxf)
97 MB

GrowTent.DXF
FBX
(.fbx)
9 MB

GrowTent.FBX
3ds Max
(.max)
42 MB

vray 2012
GrowTent.max
OBJ
(.obj)
5 MB

GrowTent_OBJ.rar

Beschreibung

This is a model of a Grow Tent Originally created with 3ds Max 2012 Includes PBR Metal/Roughness and Spec/Gloss texture sets || SPECS || This model contains 8 separate objects This model contains 192539 polygons with TurboSmooth OFF This model contains 192539 polys, and 193088 verts This model contains Standard material and V-Ray material, plus PBR Metal/Roughness maps The PBR metal/rough version was rendered in Marmoset Toolbag and is identifiable in the preview images by the marmoset watermark. The rest of the images were rendered with V-ray using the reflect/gloss textures. As the model is an enclosed space, i used 'camera near clipping' on some of the renders || TEXTURES || 4096x4096 JPG - Diffuse Maps 4096x4096 JPG - Specular Maps 4096x4096 JPG - Normal Maps 4096x4096 JPG - Glossiness Maps 4096x4096 JPG - IOR Maps 4096x4096 JPG - BaseColor Maps 4096x4096 JPG - Metal Maps 4096x4096 JPG - Roughness Maps Model is built to real-world scale Units used: Centimeters. Model measures 120x120x200cm Scene objects are organized by layers File formats other than 3ds Max exported as base mesh
Jul 15, 2020 Datum hinzugefügt
Aug 04, 2021 letztes Update

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