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Hawk Missile Launcher 3D-Modell

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Hawk Missile Launcher royalty-free 3d model - Preview no. 1
Hawk Missile Launcher royalty-free 3d model - Preview no. 2
Hawk Missile Launcher royalty-free 3d model - Preview no. 3
Hawk Missile Launcher royalty-free 3d model - Preview no. 4
Hawk Missile Launcher royalty-free 3d model - Preview no. 1
Hawk Missile Launcher royalty-free 3d model - Preview no. 2
Hawk Missile Launcher royalty-free 3d model - Preview no. 3
Hawk Missile Launcher royalty-free 3d model - Preview no. 4
Royalty Free LicenseNur redaktionell
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3D_duck

Spezifikationen

  • Geometriepolygonal_quads/tris
  • Polygone38,403
  • Scheitelpunkte39,808
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsmixed

Formate & Dateien


UFO_Signature.jpg
3ds Max
(.max)
5 MB

mentalray 3.0
Hawk Missile Launcher.zip

Beschreibung

Hawk Missile Launcher Max Design 2014 Native High poly model, not intended for smoothing or games Features: 1.) 3D Model -lowpoly game ready geometry (3,284 triangles) -unwrapped model with custom texture -no rigging 2.) Textures 1Missile Textures 2000 Wide x 2000 High RGB 72 dpi 2. Red Light.jpg 2000 Wide x 2000 High RGB 72 dpi 3. BeachHouse2013_AM06.jpg 1024 Wide x 512 High 72 dpi 4. DustyTire_unwrap.jpg 2000 Wide x 2000 High 72 dpi -1 inch scale -All objects are parented to a point object located at world zero -Missiles are unwrapped and have texturemap included -Tires are unwrapped and have texturemap included -Tail lights have their own texture maps -rest of launcher uses a noise map made to look like camoflage -Mental Ray materials throughout -Tires and tire hubs can be smoothed. No other parts are intended for smoothing. 3.) Construction: polygonal quads and tris -Polys: 38,403 -Tris:75,368 -Verts: 39,8089 -unit of measure: Decimal inches -dimensions: X:196.8648" Y: 92.3114" Z: 201.2226" 4.) File format: 3ds Max Design 2014 -3ds Max Design 2014 native format 5.) Programs and Plugins - just default 3dsMax and Photoshop images if you wish to modify textures. Render background for signature at 181,181,181 to get the 247,247,247 playback.
Aug 13, 2020 Datum hinzugefügt
Nov 12, 2021 letztes Update

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